
As an expert in machines, you are dexterous and erudite. You know how to tinker with and fix things, and you have incredible hand-eye coordination.
- Skill Proficiencies: Sleight of Hand, Investigation
- Tool Proficiencies: Two types of tools
- Equipment: Tinker's Tools, a small knife, an antique pocket watch from a friend who died before you were able to fix it, a set of common clothes, and a pouch containing 10 gp
Specialty
To determine the nature of your tinkering specialty, roll a d8 or choose from the options in the table below.
d8 | Specialty |
---|---|
1 | Blacksmith |
2 | Horologist |
3 | Inventor |
4 | Apprentice |
5 | Jeweler |
6 | Locksmith |
7 | Mechanic |
8 | Artisan |
Feature: Mechanic
You are very aware of mechanical works. When you come in contact with mechanical traps, objects, weapons, etc., you have advantage on ability checks to investigate or dismantle them.
Suggested Characteristics
Tinkers are defined by their knowledge and dexterity from their expertise in clockwork, and their characteristics reflect this expertise. Devoted to invention and curiosity, a tinker values technique highly—sometimes in its own right, sometimes as a means toward other ideals.
d8 | Personality Trait |
---|---|
1 | I’ve read every book in the world’s greatest libraries—or I like to boast that I have. |
2 | I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others. |
3 | There’s nothing I like more than a badly broken machine. |
4 | I seek knowledge from the masters of different crafts. |
5 | My workshop is my favorite place to be, and I don't see why I need to go elsewhere. |
6 | I am horribly, horribly awkward in social situations. |
7 | I’m convinced that people are always trying to steal my secrets. |
8 | I treat machines like a doctor treats people, with respect that some wouldn't see inanimate objects as being worthy of. |
d6 | Ideal |
---|---|
1 | Knowledge. The path to power and self-improvement is through knowledge. (Neutral) |
2 | Beauty. What is beautiful points us beyond itself toward what is true. (Good) |
3 | Logic. Emotions must not cloud our logical thinking. (Lawful) |
4 | No Limits. Nothing should fetter the infinite possibility inherent in all existence. (Chaotic) |
5 | Power. Knowledge is the path to power and domination. (Evil) |
6 | Respect. All life is deserving of respect, even mechanical life. (Good) |
d6 | Bond |
---|---|
1 | It is my duty to protect my students. |
2 | I have an ancient blueprint that holds terrible power and must not fall into the wrong hands. |
3 | I work to preserve antique machinery. The pieces I've had the longest are like old friends. |
4 | My life’s work is a fantastic invention that I have yet to patent. |
5 | I’ve been searching my whole life for a specific, esoteric work of machinery. |
6 | I sold my soul for knowledge. I hope to do great deeds and win it back. |
d6 | Flaw |
---|---|
1 | I am easily distracted by the promise of information. |
2 | Most people scream and run when they see a murderous robot. I stop and take notes on its inner workings and try to fix it. |
3 | Unlocking an ancient mystery is worth the price of a civilization. |
4 | I overlook obvious solutions in favor of complicated ones. |
5 | I speak without really thinking through my words, invariably insulting others. |
6 | I can’t keep a secret to save my life, or anyone else’s. |
