Drunk Gopnik Image

You are haunted by something so stupid that when you go so drunk you are laughing of that and telling it to everyone. You’ve tried to run away from alcohol, to no avail. Whatever this thing is that haunts you can’t be slain with a sword or banished with a spell (vodka is undestroyable) . It might come to you as a shadow on the wall, a giant bottle of VODKA, a memory that refuses to drink more.

 
Skill Proficiencies: Choose two from among Arcana, Investigation, Athletics, or Survival, or
Tool Proficiencies: Choose one from among [tool]Moonshiner's tools, or [tool]Brewer's tools.
Languages: Choose two, one of which is exotic. (Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon), and Russian
Equipment:  A monster hunter’s pack, a set of common clothes, and bottle of any acohol. Also gain a set of common clothes and 10  gp.
 
Harrowing Event

Prior to becoming an adventurer and drinker, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel something threatening to consume you, and you fear there may be no hope of escape. Choose a harrowing event that haunts you, or roll one on the Harrowing Events table.

d10 Harrowing Event
1 A monster that slaughtered dozens of innocent people spared your life, and you don’t know why.
2 You were born under a dark star. You can feel it watching you, coldly and distantly. Sometimes it beckons you in the dead of night.
3 An apparition that has haunted your family for generations now haunts you. You don’t know what it wants, and it won’t leave you alone.
4 Your family has a history of practicing the dark arts. You dabbled once and felt something horrible clutch at your soul, whereupon you fled in terror.
5 An oni took your sibling one cold, dark night, and you were unable to stop it.
6 You were cursed with lycanthropy and later cured. You are now haunted by the innocents you slaughtered.
7 A hag kidnapped and raised you. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts.
8 You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.
9 A fiend possessed you as a child. You were locked away but escaped. The fiend is still inside you, but now you try to keep it locked away.
10 You did terrible things to avenge the murder of someone you loved. You became a monster, and it haunts your waking dreams.
 
Feature: Alcohol resistance

You can dring a lot and not go drunk.

 
Suggested Characteristics

You have learned to live with the terror that haunts you. You are a survivor, who can be very protective of those who bring light into your darkened life.

d6 Personality Trait
1 I don’t run from evil. Evil runs from me.
2 I live for the thrill of the hunt.
3 I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
4 I expect danger around every corner.
5 I refuse to become a victim, and I will not allow others to be victimized.
6 I put no trust in divine beings.
d4 Ideal
1 I’ll stop the spirits that haunt me or die trying. (Any)
2 I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
3 I have a dark calling that puts me above the law. (Chaotic)
4 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
d4 Bond
1 I keep my thoughts and discoveries in a journal. My journal is my legacy.
2 A terrible guilt consumes me. I hope that I can find redemption through my actions.
3 There’s evil in me, I can feel it. It must never be set free.
4 I have a child to protect. I must make the world a safer place for him (or her).
d6 Flaw
1 I have certain rituals that I must follow every day. I can never break them.
2 I assume the worst in people.
3 I feel no compassion for the dead. They’re the lucky ones.
4 I have an addiction.
5 I am a purveyor of doom and gloom who lives in a world without hope.
6 I talk to spirits that no one else can see.
 
Drunk Gopnik Image

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