You are skilled in the art of healing, but not with spells & prayers. Rather, you employ salves, tonics & diagnostic cunning. Many people distrust your practice as witchcraft, but those whom you help regard you as a worker of wonders. Your knowledge of anatomy & disease, along with your skill in extracting vital serums from various plantlife, make you an asset to any community that is open minded enough to welcome what it does not understand.
- Skill Proficiencies: Skill Proficiencies: Medicine & Nature.
- Tool Proficiencies: Tool Proficiencies: Healers Kit & either the Herbalism Kit or Poisoners Kit.
- Languages: Languages: One of your choice.
- Equipment: Equipment: A healer’s kit & book of known diseases, a bottle of black ink & a quill, Common Clothes & a belt pouch containing 10 gp.
Medical Specialty
1. Battlefield Medic
2. Tonic Seller
3. Coroner
4. Surgeon
5. Hermetic Healer
6. Tribal Doctor
7. Midwife
8. Veterinarian
| d8 | Medical Specialty |
|---|---|
| 1 | Battlefield Medic |
| 2 | Coroner |
| 3 | Hermetic Healer |
| 4 | Midwife |
| 5 | Tonic Seller |
| 6 | Surgeon |
| 7 | Tribal Doctor |
| 8 | Veterinarian |
Feature: Medical Noteriety
Although simple folk are suspicious of you, those from more civilized societies and noble birth are well aware of the usefulness and skill of a physician. You can usually gain an audience with anyone who needs treatment even if protocol should prevent you from doing so simply by offering your assistance.
Suggested Characteristics
Physicians have studied the inner workings of life, seeking to understand how the body heals itself when afflicted by illness, injury, and disease. This study makes some doctors humble in the face of the vast unknown, but fills others with self-importance.
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