You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. In live in a climate of contagious apathy and subsequent violence, yet you are hopeful that someday, an opportunity may present itself to move up or move on in your life. For now, you’re just taking life as it comes to you from hand to mouth, all while making a clever art of keeping yourself among the living. You make the most of what you have at every opportunity. You have often longingly watched from the roadside as intrepid bands of adventurers left the city together to find fame and fortune, wondering what it would be like. Perhaps your destiny will find you, if you can make it through another day.
- Skill Proficiencies: survival and medicine, stealth, or sleight of hand.
- Languages: You know Common and the Waterdhavian dialect of Peasantspeak.
- Equipment: A backpack or a sack, a poor quality bedroll or a poor quality traveler’s cloak, an outdated map of the city, a set of threadbare common clothes including a hood or shawl, a tinderbox, a tankard or waterskin, and a small belt pouch containing 6d6 or 21 cp.
Causes
How you came to the Field Ward ...
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Causes |
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1
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You were born into this poverty, abandoned or orphaned.
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2
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You were released from servitude or jail only to end up here.
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3
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You fell to ruin from a position of wealth, grace or station.
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4
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You settled here from a far-off land.
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5
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You sought asylum here from violence in your homeland.
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6
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You excommunicated by your faith or ousted from your halls of study.
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7
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You fled your post or duties to assume a new life.
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8
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You estranged from your family and now alone in the world.
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9
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You awoke here after traitorous cohorts turned on you in the middle of a heist.
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10
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You are on the run from the authorities for a crime you did not commit.
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Feature: Unquestionable Grit
The rough existence you’ve endured thus far has molded you and made you keen to the nature of the slums and their denizens. Those who do not share your roots may acknowledge this quality in you and empathize. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they may even take up arms to fight alongside you, should you find yourself facing an enemy alone.
Suggested Characteristics
You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. In live in a climate of contagious apathy and subsequent violence, yet you are hopeful that someday, an opportunity may present itself to move up or move on in your life.
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Personality Trait |
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1
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I have grown ashamed of my hunger and will only eat when & where people cannot see me.
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2
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Life is cruel, yet I often laugh uproariously at other people’s misfortunes.
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3
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I strive to be a good example and uplift others that share the same struggles.
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4
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I will stop at nothing to get what I want.
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Ideal |
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1
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Compassion. If I can spare it, I will help my fellows.
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2
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Hope. I long to live a normal, well-adjusted, and productive life.
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3
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Grounded. I’ll never forget where I came from.
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4
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Dignity. Regardless of my situation, I will not tolerate unfair treatment.
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Bond |
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1
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I once shared my food with a stray dog that now visits me every day.
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2
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I routinely stole goods from the back of a merchant's wagon to make it through hard times.
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3
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I sometimes wash dishes at the inn for copper.
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4
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I once had a fistfight with a wealthy noble.
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Flaw |
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1
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I am deeply fearful of that this may be my lot in life.
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2
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I too quickly lose my temper with other people.
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3
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Money comes and goes too quickly in my hands.
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4
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I have a sometimes crippling addiction.
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