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You don't know who you are. You don't know where you are from or who your creators are. You don't know what your purpose is. You awoke in the woods with no memory of what had happened there, only a trinket, assumedly from your previous life, and the clothes on your back.

Will you choose to chase your memories, using only the trinket that you have to try and find answers that may not be to your liking? Or will you cast aside whatever your past might have been in favor of starting over?

 
Skill Proficiencies: Without memory of your past life, your skillset is basic and unspecialized, though wide.
Tool Proficiencies: One set of tools
Languages: You are limited to speaking and understanding Common and the language of your creator(s).
Equipment: You don't have much left, just a token from who you used to be and a set of traveler’s clothes
 
Feature: Curiosity

Regardless of your age, you are born again. You are filled with youthful innocence and whimsy. Everywhere you go, civilized people are more inclined to explain things to you and will treat you with immense kindness and are gentle with you, regardless of how gruff or angry they otherwise are.

Everything in the world is new again and your desire to experience, feel and know everything gives you Advantage on Initiative rolls.

 
Suggested Characteristics

Those who walk the earth as Blank Slates are fresh-faced and often oblivious to sarcasm or evil intent in the people they meet.

d8 Personality Trait
1 I try to look on the bright side of things, regardless of how hopeless it looks.
2 I rely somewhat on the generosity of others to help guide me towards what is right or wrong.
3 I would do anything for the people that found me, I owe everything I have to them.
4 Things that others consider small or meaningless often shock and awe me.
5 I do not understand how people can be so unkind to one another. We all walk the same plane.
6 I often touch and pick up things that do not belong to me.
7 I am filled with a wanderlust to see the world and its people.
8 I chase after my memories the way a wolf chases a rabbit.
d6 Ideal
1 Change. Who I am today is not who I will be tomorrow. (Chaotic)
2 Kindness. It is the greatest gift one can give to another. (Good)
3 Righteousness. The world is not perfect, but through honor and order we can make it better. (Lawful)
4 Vengeance. The people who left me with no memory and nothing to my name must be made to pay. (Evil)
5 Peace. Fighting and war gets us nowhere. (Neutral)
6 Knowledge. Knowledge will guide me either to my memories or a new life beyond. (Any)
d6 Bond
1 I have a very faint memory of a face/voice and I will do anything to find the person it belongs to.
2 I spend much of my time wandering the area where I was found, hoping to find clues to my past.
3 I hope to someday find any family that I may have had before I was found.
4 An animal saved my life from a bandit while I was on the road, I never go on the road without him.
5 I get along better with children than I do elders.
6 I will someday make a family of my own and make sure that they do not suffer the fate that I did.
d6 Flaw
1 I have a difficult time understanding sarcasm and detecting hidden intent behind words.
2 I am too quick to trust and see the good in even the most vicious foes.
3 I often get lost in carnal and hedonic pleasures.
4 I am easily distracted by new and interesting things.
5 I am sometimes oblivious to how strong or aggressive my touch can be.
6 I am too willing to offer up information about myself and my companions to others.
 
Blank Slate Image