
Tool Smith's are an Artisans best friend that is until you cross them, they specialize in making tools easier to use and time saving by adapting them to multipurpose. Many a cheap customer has found however unexpectedly that their competition possesses an improved or better adapted instrument for their trade.
- Skill Proficiencies: Insight, Slight of Hand
- Tool Proficiencies: Tinker's Tools
- Languages: Gnomish
- Equipment: A set of Adapted Tinker's Tools, A Merchant's Guild Licence to Distribute and Hold Creative Patent, A set of Traveler's Clothes, A pouch containing 15gp
Feature: Tool Expert
As a tool expert you can do an insight check as to the purpose of any tool and it's use granting You a bonus equal to half Your Proficiency Modifier in addition you can become proficient in a tool for 1d8 hours if instructed by some one that else that for 1d4 hours.
Suggested Characteristics
As Per Guild Artisan on page 133 of the Player's Handbook.

What are the adapted tinkerer's tools?