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Ever since you were young, you've heard voices in your head. They'd persuade you to do things, good or evil, but they'd constantly disagree with both you and each other. Then the personalities began to overtake you, becoming you, swapping in and out between you and them. Sometimes these voices would hurt the people you loved, sometimes they'd help them. But one thing is for certain, your life is a living hell.

 
Skill Proficiencies: Choose one proficiency that isn't covered by a voice and your second (and possibly third) is determined by the roll of your voice.
Tool Proficiencies: This is determined by the roll of your voice.
Languages: This is determined by the roll of your voice.
Equipment:  A dungeoneer’s pack, a set of common clothes, and one trinket of special significance. Also gain a set of common clothes and 1 sp.
 
The Voices

The voices in your heads have controlled your life, but they do have some benefits. Roll twice on this chart (re-rolling any Duplicates) and add their Proficiencies and/or Languages.

 
 
d12 The Voices
1 Xeo - a polite but very evil Beholder (Lawful Evil). Language - Deep Speech
2 Kriv - a kind, gentle but very dumb Dragonborn blacksmith (Chaotic Good). Tool - Smith's Tools
3 Jak - a very gentle and musical Minotaur who loves a good song (Neutral Good). Tool - Lute
4 Laask - a very apologetic as well as kind hearted Mind Flayer and yet still hungry for brains, (Chaotic Evil). Skill - Persuasion
5 Auliad - a Kleptomaniac Tabaxi who loves a good scam (Chaotic Neutral) Skill - Sleight of Hand
6 Ilikan - a Goliath who has a hatred for authority, especially noblemen (Chaotic Neutral). Tool - Thieves’ Tools
7 Jorann - a Kenku who’s near the end of his days, an old man, nut a kind one. He can only speak in Mimicry, which is quite a setback (Lawful Good). Language - Mimicry
8 Zulu - a Warforged priest who’s devotion to his church outweighs everything, if any religious figure is talking, he will believe it to be just and true. (Neutral Good). Skill - Religion
9 Kilumiry - a depressed Tiefling who has little motivation and is apathetic towards everything (Neutral). Skill - Stealth
10 The Rambler - a silent type Human gambler who has the luck of the dice. (Chaotic Evil). Gaming Set - Dice or Card Set
11 Kismuiljah - The God of Fear, he will loom over those he wishes to strike with his horrid fear (Lawful Evil). Skill - Intimidation
12 Audmangahhad - The God of Awareness, a God who is very inquisitive, especially with people’s facial features and verbal, facial, and bodily ticks. (Neutral). Skill - Insight
 
Feature: Multiple Personality Disorder

You have two extra personalities that switch between both themselves and you, the primary personality. Roll a WISDOM Check against your own Wisdom Score every time you take either a Short Rest, Long Rest or are knocked Unconscious.

When you fail the Wisdom Check, roll a d20 for which personality, below 10 is Personality One, above 10 is Personality Two.

At 5th Level, you're able to switch between the personalities at will, however, they still can happen randomly.

 
Suggested Characteristics

The voices have forced you to adapt. This has made you the person you are today.

d8 Personality Trait
1 I fight the voices with all my might, it tears me apart but I will take control
2 I like to read and memorize poetry. It keeps me calm and stops the voices for a while.
3 I spend money freely and live life to the fullest, knowing that tomorrow I might die.
4 I live for the thrill of the hunt.
5 I don’t talk about the voices. I’d rather not burden others with my curse.
6 I expect danger around every corner.
7 I refuse to become a victim, and I will not allow others to be victimized.
8 I have become one with the voices, embracing them for their advantages and disadvantages.
d6 Ideal
1 I try to help those in need, no matter what the personal cost. (Good)
2 I’ll stop the voices that haunt me or die trying. (Any)
3 I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
4 Oh crap, if I have multiple personalities, I'm technically a demi-god! (Chaotic)
5 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
6 I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
d6 Bond
1 I keep my thoughts and discoveries in a journal. My journal is my legacy.
2 I would sacrifice my life and my soul to protect the innocent.
3 The voices drove away the person I love. I strive to win back the love I’ve lost.
4 I am consumed by what the voices have done, the guilt drags me down.
5 The voices will die with me. They must never be set free.
6 I must prove to my family that the voices can be used for good.
d6 Flaw
1 The voices command my actions at times, it gets tiring.
2 I assume the worst in people.
3 I feel no compassion for the dead. They’re the lucky ones.
4 I have an addiction.
5 I am a purveyor of doom and gloom who lives in a world without hope.
6 I talk the voices because no one else can.
 

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