The Iron Chef is the most adventurous of cooks - travelling widely to encounter many & varied cultures, always keen to learn new and exciting dishes, and always looking for new and interesting creatures and things to cook up into delicious meals!
- Skill Proficiencies: Any 2 of:
History.Your knowledge of cooking techniques allows you to assess the social patterns involved in a culture's eating habits.
Medicine.When administering treatment, you can transform medicine that is bitter or sour into a pleasing concoction.
Survival.When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals.
- Tool Proficiencies: Cook's Utensils
- Languages: Any 1 additional.
- Equipment:
Cook's utensils include a metal pot, knives, forks, a stirring spoon, and a ladle.
Cook's Utensils Activity DC Create a typical meal (auto success with Iron Chef background if its a recipe you know already) 10 Duplicate a meal (automatic success with Iron Chef background if you've seen the prep before) 10 Spot poison or impurities in food 15 Create a gourmet meal 15
(1) (a) Omnivorous Mind:
- You have an excellent memory for raw and prepped foods whether live in the field, or dead in the market or kitchen, with especially strong recall for any poisonous or other negative effects from edibles. You can always recall any recipe you've seen prepared - even just once.
- In addition, you can find food and fresh water for yourself and up to five other people each day, *provided that you have acquired familiarity* with that biome (either raised there, or have spent at least 5 in-game days there, or have spent at least 1 hour / a Short Rest pumping a knowledgeable and willing guide for information about that biome) and assuming the land offers berries, small game, water, and so forth.
(b) Inventive Mind
- If you have seen at least 2 or 3 different recipes from any given cooking culture, on a DC 15 or 10 Cooking (WIS) check you can improvise and create a brand new dish that extemporises on its themes: the first time any creature from that cooking culture tastes this new dish, you and your allies gain advantage on the next three Persuasion or Deception checks made against that creature
(2) - Nourishing Provider: Prepare Meals.
As part of a short rest, you can prepare a tasty meal that helps your companions regain their strength. You and up to five creatures of your choice regain 1 extra hit point per Hit Die spent during a short rest, provided you have access to your cook's utensils and sufficient food.
Suggested Characteristics
Suggested Characteristics
The Iron Chef is in many ways an obsessive character. Very much a sensual and worldly character who loves and celebrates life, they're always looking for new & exciting tastes and sensations in food & drink. They can get very excitable and are easily angered if anyone messes with their utensils, kitchen or food prep.
They often tend to have a nurturing motivation, altho' their demeanour can vary from gentle through to very gruff indeed.
| d8 | Personality Trait |
|---|---|
| 1 | I'm driven by a lust for new tastes that led me away from home. |
| 2 | I watch over my friends as if they were a litter of newborn pups, that need regular feeding. |
| 3 | I once ran twenty-five miles without stopping to catch a new beast I wanted to cook. I'd do it again if I had to. |
| 4 | I have a dish for every situation, drawn from observing many cultures. |
| 5 | I place no particular stock in wealthy folk. Money doesn't always give you the palate or the manners to appreciate a good meal. |
| 6 | I'm always picking things up, and considering how they might be cooked or brewed. |
| 7 | I feel far more comfortable after second breakfast. |
| 8 | I was, in fact, raised by halflings. |
| d6 | Ideal |
|---|---|
| 1 | Change. Life is like a seasonal market, foods on offer are in constant change, and we must cook accordingly. (Chaotic) |
| 2 | Greater Good. When you cook, cook for the whole tribe. (Good) |
| 3 | Honor. If I dishonor myself, I dishonor my whole cooking school. (Lawful) |
| 4 | Might. The strongest eat the weak. (Evil) |
| 5 | Nature. The natural world is more important than all the constructs of civilization, after all it grows our food. (Neutral) |
| 6 | Glory. I must earn glory in the kitchen or in battle, for myself and my cooking. (Any) |
| d6 | Bond |
|---|---|
| 1 | My reputation among my fellow Adventure Cooks is the most important thing in my life, even when they are far from me. |
| 2 | A waste of good meal prepared with love, is an insult to me. |
| 3 | I will bring terrible wrath down on the evildoers who mess with my cooking gear. |
| 4 | I am the last of my cooking school, and it is up to me to ensure their names enter legend - by cooking feasts that bards will sing of forever! |
| 5 | I suffer awful visions of a coming famine and will do anything to prevent it. |
| 6 | It is my duty to teach a disciple to carry on my cooking. |
| d6 | Flaw |
|---|---|
| 1 | I am too enamored of ale, wine, extreme spices and other intoxicants. |
| 2 | Places to go, monsters to eat! There's no room for caution in a life lived to the fullest. |
| 3 | I remember every insult towards my cooking and nurse a silent resentment toward anyone who's ever dissed my dishes. |
| 4 | I am slow to trust members of other races, tribes, and societies, always assuming they're poisoners. |
| 5 | Chop before stewing! Violence is my answer to almost any challenge. |
| 6 | Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak get eaten. |
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