Reborn Paladin Image

Lying dead on the battlefield. Only your soul remains intact and alive, somehow. Days after the battle passes, you feel yourself return to your body. But you find that you are broken. Broken beyond any natural or supernatural repair. You don't understand how you are alive, all you know is that someone is allowing you to live again. And the fire of vengeance burns within you. Looking across the battlefield. The fallen Paladins and Clerics. Their bodies scattered across the land. You begin to crawl, picking up scraps of metal, wood, and other items  to create a makeshift body. As your makeshift body stumbles across the battlefield and picking up remnants of siege machines and weapons and loosely attaching them to your body, you begin to feel a magic aura surround you. 

 
Skill Proficiencies: - History
- Religion
- Arcana
Tool Proficiencies: From your time in repairing your broken body, you've become proficient in using Tinkerer's tools. 
Languages: From your rebirth, you remember the language that you knew when you were alive, as well as two others of your choice.
Equipment: - Trophy from an enemy (Head, Bone, Weapon Fragment(s), etc.)
- Holy Symbol
- Your battle-damaged Helmet (cannot be used as an article of armor) with the symbol of your god or goddess burned onto it. 
- A pouch containing 15 GP
 
Feature: Fire of Vengeance

Upon your rebirth, you feel that you are being kept alive by two things. One is a supernatural force giving you the strength you require. The second, a raging fire that nobody can put out to kill the people (person) that had ended your life as well as your fellow Paladins and Clerics. You know that you cannot be seen. You were marked as dead. You cannot return from being marked dead. There are only a few people you trust. The ones who knew you well enough that would believe you are not dead, or at least are not dead now. 

 
Spell List

- Shield from the Damned (Homebrew Spell, Cast a shield in a five-foot radius. Defends against all undead attacks.)
- Repair (Homebrew Spell, When either you or another Reborn Ally is damaged, disengage, and search for remnants of anything to repair you. The DM will decide what certain items do.)

Spell Level Spells

- Shield from the Damned (Homebrew Spell, Cast a shield in a five-foot dome. Defends against all undead attacks.)
- Repair (Homebrew Spell, When either you or another Reborn Ally is damaged, disengage, and search for remnants of anything to repair you. The DM will decide what certain items do.)
- Rage Against Your Enemy (Homebrew Spell, when you create your character choose an enemy type (Undead, Abberation, Construct, etc). When confronted by an enemy of that type roll with an advantage against them. This can only happen once per long rest. 

 
Suggested Characteristics

Many Reborn Paladins, give up their oath to pursue the one who killed them and their fellow Paladins and Clerics. They are very good at making use of the things around them, even if they appear useless. When confronted with their enemy (enemies) they begin to act irrationally, blinded by the rage of what they had done to them and their friends and fellow soldiers. 

d4 Personality Trait
1 Grave and Untrusting
2 Angry and Irrational
3 Smart and Religious
4 Hasty and Easy to Offend
d4 Ideal
1 Death doesn't discriminate. It takes, and it takes, and it takes.
2 They kill me, I kill them. It's equal.
3 There is only my god, and history. There is nothing else.
4 When my killer dies, so shall my soul be left to rest. Until then, I will venture on seeking their demise
d1 Bond
1 The debt that all men pay
d1 Flaw
1 When faced with an opponent who is associated with their death or a fellow Paladin or Clerics death, they become irrational immediately and attack them without a second thought
 
 
Contacts

- Reborn Clerics
- Reborn Paladins
- Reborn Sorcerers
- Reborn Artificers
- Reborn Barbarians
- Reborn Fighters
- Reborn Bards
- Reborn Druids
- Reborn Rangers
- Reborn Rouges
- Reborn Gunslingers
- Reborn Blood Hunters

 
Reborn Paladin Image

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