
You are a self-aware member of a species usually only recognized as a beast/monster. How did such a thing occur? Some animals are exposed to arcane or divine elements that change them, some may have been deliberately altered or experimented upon, whilst others may simply be born different. Work with your DM to determine if you are a lone awakened or from a whole clan/bloodline.
You grew up in the wilds, far from civilization and the comforts of town and technology. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. You are comfortable traveling your native wilderness solo in your pursuits, but may also enjoy the company of peers sitting around the fire in the evening, while sharing stories.
- Skill Proficiencies: Survival, a choice between Athletics, Persuasion or Perception
Arctic Nature: Resistance to Cold - Equipment: A large hooded cloak, a set of traveler's clothes, wooden staff, and a pouch containing 10 gp.
Choose from the table below for your place in your Owlbear Clan (If you were part of one).
d8 | Origin |
---|---|
1 | Forester |
2 | Clan Nomad |
3 | Exile or Outcast |
4 | Hunter-Gatherer |
5 | Homesteader |
6 | Clan Protector |
7 | Clan Chief |
8 | Clan Elder |
You may not be evil, but they don’t know that. Most common folk aren’t used to seeing your kind strolling down the street or browsing in the local store and would be inclined to keep their distance. Flashing your teeth or claws, or making some other intimidating gesture, would likely scare them off.
Suggested Characteristics
Though a product of your environment, you still fight against your beast instincts, but some things are hard to shake.
d8 | Personality Trait |
---|---|
1 | I am incredibly slow to trust. Those who seem the fairest often have the most to hide. |
2 | I'm oblivious to etiquette and social expectations. |
3 | I revel in my strength and enjoy breaking things. |
4 | I judge people by their actions, not their words. |
5 | I misuse long words in an attempt to sound smarter. |
6 | I’m driven by a wanderlust that led me away from home. |
7 | I’m always polite and respectful. |
8 | I can stare down a hell hound without flinching. |
d6 | Ideal |
---|---|
1 | Nature. The natural world is more important than all the constructs of civilization. (Neutral) |
2 | Might. The strongest are meant to rule. (Evil) |
3 | Honor. If I dishonor myself, I dishonor my whole clan. (Lawful) |
4 | Redemption. Just because the world thinks your evil, doesn't mean you are. (Good) |
5 | Community. We have to take care of each other, because no one else is going to. (Lawful) |
6 | Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic) |
d6 | Bond |
---|---|
1 | My family, clan, or tribe is the most important thing in my life, even when they are far from me. |
2 | An injury to the unspoiled wilderness of my home is an injury to me. |
3 | I am the last of my tribe, and it is up to me to ensure their names enter legend. |
4 | Something important was taken from me, and I aim to steal it back. |
5 | Those who fight beside me are those worth dying for. |
6 | I fight for those who cannot fight for themselves. |
d6 | Flaw |
---|---|
1 | I have little respect for anyone who is not a proven warrior. |
2 | The people who knew me when I was young know my shameful secret, so I can never go home again. |
3 | There’s no room for caution in a life lived to the fullest. |
4 | Violence is my answer to almost any challenge |
5 | I sometimes slip back into my people's more feral habits. |
6 | I speak without really thinking through my words, invariably insulting others. |

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