Growing up, you were energetic and unruly, the definition of a wild child. You did not have a good relationship with your parents, who saw you as a burden, a mistake, or an unhappy accident. Thus, you were sent away by your parents to be raised elsewhere, whether that was to a relative's house, to a monastery, to a boarding school, or to some other location away from home. As you grew, you learned how to take care of yourself while undermining authority at every possible turn (which was either done intentionally, or was a result of your cavalier nature). You are extremely independent but often lonely or in need of parental guidance or a good hug.
- Skill Proficiencies: Deception, Survival
- Tool Proficiencies: Any gaming set of your choice
- Languages: Undercommon, or any one of your choice
- Equipment: A gaming set, a pouch with 5 gp, a letter from your parents, and a badge with the insignia of your boarding school/ monastery/ relative's family crest/ etc.
Raised without parental guidance or any loving supervision, you are not quite educated on social cues. However, the badge you carry of the location your parents sent you holds quite a bit of esteem. Using it, you can deceive townsfolk into believing that you are a person of importance, lowering the cost of almost anything (such as a night at an inn, ship's passage, or even information) by 5 sp.
Suggested Characteristics
You are likely blunt, unruly, energetic, and can't help but disrespect authority.
Previous Versions
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9/22/2020 8:13:46 PM
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