Otherworlder Image

You are someone who came to a world of swords and magic from some foreign universe. Were you summoned to defeat the demon king or help him on his quest? Perhaps you died by accident, and were reincarnated here as an apology gift from a god? Maybe an untrained mage accidentally summoned you during a botched spell. Perhaps you were even gifted a special power or item to help you on your journey? Either way, you're here, now. How do you get home? Do you even want to go home?

 
Skill Proficiencies: Choose two from Medicine, Stealth, Perception, Deception, Performance, Athletics or Investigation
Languages: You speak 'Otherworld Language' by a stroke of luck this can be common, or you might know common, consult with your GM
Equipment: A set of Otherworld's clothes, a backpack (or purse), some money from your world and a Cell Phone (no charger, no service, and only 20% battery)
 
Feature: Technologically Advanced

Assuming you come from modern-day Earth, you know something of more advanced technology. You know at least something of how many modern-day objects (toilets, guns, showers, etc.) work and, upon succeeding on an intelligence check (varying on complexity of an object) can explain to a scientist/mage/average Joe how this object works. This feature can be used to earn yourself money, selling these ideas to inventors and tinkerers. If your character has higher education (university/college/trade school), they will likely know more. Scientists, engineers, plumbers, welders, construction workers and the like will likely find these things very easy. 

 
Suggested Characteristics

Otherworlders are shaped by their experience in their own world. As such, they tend to view the world differently than the locals.

d8 Personality Trait
1 Everything here is terrifying. Oh my god was that a rat?
2 These people are living in a period of inconvenience and filth. It is my duty to help them overcome this.
3 I was brought here for a reason. Once I finish my quest, I'll be sent home.
4 I want to live a normal life, no matter where I am... or what kind of sacred sword I accidentally picked up this time.
5 This is all just a dream. It has to be a dream.
6 So... the buffoons decided to drag someone out of their life into this world without even asking them? Let's see how that turns out for them...
7 I can make the most of this world; everyone else is unnecessary.
8 I just want to go home.
d6 Ideal
1 I want to experience everything this world has to offer. (Chaotic)
2 I want to advance the technology of this world. (Neutral)
3 I came here on a mission that I must fulfill. (Chaotic)
4 I will become a ruler of this world, holding everything in my iron-clad fist. (Evil)
5 I want to understand why I'm here. (Any)
6 I want to be a hero of justice, and protector of the weak. (Good)
d6 Bond
1 No matter where I am, my first thought will always be the common people like myself.
2 The first people I found upon arriving here saved me. I owe them everything.
3 My friends were brought here with me, and are my only remaining ray of hope.
4 The nobility in this world are surprisingly nice.. Did I just get asked to marry someone?
5 My childhood sweetheart is waiting for me back home. I must get back to them at all costs!
6 I hate all of you, you uncultured swine.
d6 Flaw
1 I am extremely wary and suspicious of everyone. I don't know who I can trust.
2 I act without regard for how others feel.
3 I can easily get distracted and caught up in things that probably aren't worth the time.
4 I will help anyone, no matter what.
5 I fail to recognise the truth of this world, too caught up in my own delusions and prejudices.
6 I trust people too easily, believing everyone will want to help me.
 

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