You have been singled out as unwelcome in the group or society you were raised in and have become isolated. Perhaps this was your own choice, your critical mind leading you to reject the rules of your society and leave as a conscientious objector, or you simply never fit in and chose to seek someplace you might belong better. Alternatively, you may have been forcibly ejected for your (mis)deeds or ideas, having done something inexcusable or speaking out contrary to those who rule. Regardless of how it occurred, you are no longer a part of your home culture, and have had to survive on your own.
- Skill Proficiencies: Insight, Survival
- Tool Proficiencies: Navigator's tools, one type of artisan's tools.
- Equipment: A memento from your former life (family crest, offical order of rejection, a keepsake), a walking stick (quarterstaff, a compass, a winter blanket, a set of travler's clothes, and a small pouch containing15 gp.
Suggested Characteristics
Some exiles take time to adjust to their new life, clinging to the past, while others adapt quickly and try to sever any ties to home. They may be slow to trust or eager to make allies and find a new home. Some seek only to return.
| d1 | Personality Trait |
|---|---|
| 1 | I avoid the topic of my former home as much as possible |
| d1 | Ideal |
|---|---|
| 1 | Independence. Bad rules and traditions must be done away with (Chaotic) |
| d1 | Bond |
|---|---|
| 1 | Someday I will return home to right past wrongs |
| d1 | Flaw |
|---|---|
| 1 | I am suspicious of others and expect the worst |
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