Drunk Image

Something horrible has happened in your life, and you cope with alcohol. You are infamous for your huge tab at the local bar. You are a connaisseur of fine wines and ales alike. you get proficiency in constitution saving throws, you also have advantage when rolling against getting drunk. When you're offered a drink or have a drink, roll a wisdom saving throw DC 15, on a fail you have another drink.

 
Skill Proficiencies: Constitution saving throws. 
Tool Proficiencies: You have learned to make your own spirits (brewers supplies)
Languages: You have learned to speak the language of the greatist ale makers or the finest wine brewers (dwarvish or elvish)
Equipment: All that your alcoholism has gotten you is 1d10 gp dept to the local tavern.
 
Random drunk effect

Whenever you get drunk, roll (1d6) on this table to see how you act.

1- Violent

2- loose lipped

3-hungry

4-risky (gambling)

5-spendy(you will buy something the dm chooses that is worth 1d100 gold coins(if you have enough)

6-depressed

 
Feature: Addiction

When you have the chance to get a drink, roll a wisdom saving throw DC 15. On a failure you will get a drink. On a nat 1 you will get drunk. On a success you refuse the drink.

 
Suggested Characteristics

Roll a d6 to determine your flaw (or just pick)

1-2-Being sober is a fate worse than death

3-4-I will do anything to get my hands on alcohol

5-6-A drinking buddy is all I need in life

 
Drunk Image

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