You are undertaking a great trial, difficult pilgrimage, or epic quest. This epic journey is usually met with some adversary. You have endured great hardship that has tested your survival skills, physical and mental endurance, and you ability to adapt. You brave this conquest as a testament to your abilities. Your challenge is unfinished, but you have already endured much of the struggle, and you are close to achieving your goal. Your training is complete, and you have learned the tools necessary to see your goal to the end. This epic is something that you aim to complete on your adventures, and you may want to work with your DM to establish a clearly defined goal that your character will pursue.
- Skill Proficiencies: Athletics, Survival
- Tool Proficiencies: One type of musical instrument
- Languages: One of your choice
- Equipment: A staff, a hunting trap, a trophy from an animal you killed, a set of traveler’s clothes, and a pouch containing 10 gp
Origin
You’ve been to strange places and seen things that others cannot begin to fathom. Consider some of the distant lands you have visited, and how they impacted you. You can roll on the following table to determine your occupation during your time in the wild, or choose one that best fits your character.
d10 |
Origin |
1
|
Aspiring Hero
|
2
|
Pioneer
|
3
|
Voyager
|
4
|
Divine Aspirant
|
5
|
Aspiring Adventurer
|
6
|
Aspiring Legend
|
7
|
Pilgrim
|
8
|
Aspiring Huntsman
|
9
|
Aspiring Patron
|
10
|
Aspiring Leader
|
Feature: Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Suggested Characteristics
Often considered rude and uncouth among civilized folk, outlanders have little respect for the niceties of life in the cities. The ties of tribe, clan, family, and the natural world of which they are a part are the most important bonds to most outlanders.
d8 |
Personality Trait |
1
|
I’m driven by a wanderlust that led me away from home.
|
2
|
I have a deep reverence for the power of nature and its inhabitants.
|
3
|
I once had a duel with a formidable creature and won, but I let it live out of pure respect.
|
4
|
I have a lesson for every situation, drawn from observing nature.
|
5
|
I have never questioned whether becoming a hero is worth the trials I have endured.
|
6
|
I always talk about the struggles I have endured as a way to make current hardships seem more bearable.
|
7
|
I always put the safety of others before my own.
|
8
|
I see no greater satisfaction than completing my aspiration.
|
d6 |
Ideal |
1
|
Success. Seeing this through is all that matters. The path is just a means to an end. (Chaotic)
|
2
|
Virtue. One day, I will be the hero the world needs. (Good)
|
3
|
Growth. It is the journey, not the end, that makes us who we are. (Lawful)
|
4
|
Infamy. The world will cower at my presence. (Evil)
|
5
|
Transcendence. I just enjoy a challenge. (Neutral)
|
6
|
Impact. I want to make lasting change in the world. (Any)
|
d6 |
Bond |
1
|
There is no purpose greater than defending those who can't defend themselves.
|
2
|
I feel inclined to protect nature and its inhabitants.
|
3
|
I feel connected to those enduring great struggle, as I see myself in them.
|
4
|
I aspire to be a conduit for the weaker-minded.
|
5
|
I follow closely those in a position of great power.
|
6
|
I am a servant to those who honor me.
|
d6 |
Flaw |
1
|
I am too enamored of the praises of the people.
|
2
|
There’s no room for caution in a life lived to the fullest.
|
3
|
I am too trusting of powerful people I see as good (or evil) because I resonate their ideals.
|
4
|
I overestimate my strengths and underestimate my weaknesses.
|
5
|
Violence is my answer to almost any challenge.
|
6
|
Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish.
|
Comments