You are a master of stealth, being that you are a ninja. Ninjas usually form in clans, having about 2-5 people per clan. Others go solo. Ninjas can be both good or bad, mattering on the person. Many ninjas prefer to keep their identity secret. Think about are you in a clan? Or are you solo? If you are in a clan, who are the others and are they party members? Perhaps you and another party member are both ninjas, and you don't know it.
- Skill Proficiencies: Skill Proficiencies: Acrobatics, Stealth
- Tool Proficiencies: Tool Proficiencies: disguise kit.
Weapon proficiencies: Katana, shuriken. (check those out on my profile)
- Languages: Languages: one or none of your choice
- Equipment: Katana or 20 shurikens, ninja suit, common clothes, 1 trinket.
Whenever you make a acrobatics check for flips or jumps of the sort, you my spend 1 ninja point to roll an extra 1d10. if you have a short sword or a katana in both hands and an opponent make a melee attack with a katana or short sword against you, you may also spend 1 ninja point to block that attack if you can. you may spend an additional ninja point to then parry the opponent, and they can not block that. you have 3 ninja points from level 1-4, 4 ninja points for level 5-8, 5 ninja points for level 9-13, and 6 ninja points for level 14+. you gain 1 ninja point back until your max for every hour of sleep.
Suggested Characteristics
Ninjas are almost always following their oath, different oaths matters on the clan. A flaw could be that you can not do anything against your oath, no matter what.
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Posted Nov 5, 2020I am still working on it but i will let you see it