You enjoy working with your hands and have an inquisitive mind. You also have a desire to push the limits of normal everyday items and knowledge beyond their known capabilities, you are known as an eccentric genius. There are some people you’ve interacted with that would describe you as wanting to blow up the world, but in reality you just want your impact on the world to leave a lasting impression.
- Skill Proficiencies: Sleight of Hand, Investigation
- Tool Proficiencies: Tinker’s tools, one type of Artisan’s tools
- Equipment: A set of traveler’s clothes, a bottle of ink, a quill pen, a mostly empty book of invention ideas and blueprints, a set of Tinker’s tools, a small assortment of tinkering supplies (springs, cogs, levers, gears, valves, ball bearings, etc), a small invention (music box, a toy weapon, a puzzle cube, etc), a pouch containing 10 gp
To determine your specific interests for pushing the current boundaries, roll on the following table or choose one that best fits your character’s interests.
|
d8 |
Interests |
|
d8 |
Interests |
|
1 |
Air and Flight |
|
5 |
Motion |
|
2 |
Magic |
|
6 |
Energy |
|
3 |
Space and Stars |
|
7 |
Sea and Sailing |
|
4 |
Drinks and Potions |
|
8 |
Life |
You have a keen eye for scavenging material components for new inventions and your inquisitive mind allows you to glean inspiration for new ideas from your surroundings and other unique situations. While investigating your surroundings you are adept at locating materials sufficient for your devices. Also, you may get inspiration for new inventions from everything you encounter.
Additionally, you can have a workshop to create larger more complex inventions provided you gain access to a vacant structure of some form. The time, resources, inventions and also the location of the workshop should be discussed with the DM.
Suggested Characteristics
Inventors are those with inquisitive minds and busy hands. They are constantly thinking up new ideas that they then attempt to bring to life; some might be mundane while still others could bring with them vast and earth changing effects for years to come.
|
d8 |
Personality Traits |
|
1 |
I always want to know how things work, so I’m constantly taking things apart and putting them back together. |
|
2 |
I ask a lot of questions. |
|
3 |
I’m not very trusting, as I believe that the more charming people are more likely to steal my designs. |
|
4 |
I’m often thinking of new designs to create and am sometimes oblivious to my surroundings. |
|
5 |
I love testing out my new designs! They are fun if they fail and fun if they succeed. |
|
6 |
I’m always calm and quiet. |
|
7 |
I get easily distracted by moving parts. |
|
8 |
I hope that one day I can design my true love – I’m a lonely genius romantic. |
|
d6 |
Ideal |
|
1 |
Change. My inventions will change the world, whether or not anyone wants them too! (Chaotic) |
|
2 |
Creative. I will create something that has never been created before! (Any) |
|
3 |
Beauty. This beautiful world is full of inspiration for my designs! (Good) |
|
4 |
Independent. Nobody tells me what to create. (Chaotic) |
|
5 |
Self. I pour myself into everything I make. (Any) |
|
6 |
Power. My creations give me the power to rule the world! (Evil) |
|
d6 |
Bond |
|
1 |
I sold my soul to learn an advanced design and I hope to one day earn it back. |
|
2 |
I owe everything to the local tinker’s guild that taught me to have an inquisitive mind. |
|
3 |
I am still trying to pay off a debt from a failed invention. |
|
4 |
An important person put a bounty on my head for an invention gone horribly wrong. |
|
5 |
Someone I love stole one of my designs, and someday I hope to get it back. |
|
6 |
I will do anything to prove myself superior to my rival from my guild. |
|
d6 |
Flaw |
|
1 |
I judge others severely and I hold myself to the same standard. |
|
2 |
I have difficulty trusting others for fear of losing one of my ideas. |
|
3 |
I’m quick to assume that someone is trying to rob me. |
|
4 |
I’d risk too much to uncover knowledge. |
|
5 |
I am quite often intoxicated. |
|
6 |
I often go into debt when I buy components for my inventions. |
As a member of the Inventor’s Guild, you can rely on certain benefits that membership provides. If you are able to find a guild hall in a city you can have free meals and lodging for as long as you need. Also you gain access to a small workshop where you can practice your craft in the presence of others that can assist you, provided you are within good standing in the guild.
Additionally, you can meet with other inventors to share ideas and possibly get inspiration for new inventions. You are required to pay guild fees of 10 gp per month to remain in good standing. If you miss payments, you must make up back dues to remain in the guild’s good graces.
Comments