Traumatic Event Image

You've experienced an event that is extremely painful for you to recall. Perhaps you were responsible for this event in some manner. Regardless of what happened, it isn't something that you discuss openly. Certain spells and other magic is known to cause you to flash back to this event, the wave of memories and emotions temporarily overloading your senses.

 
Skill Proficiencies: You gain proficiency with the arcana skill and one skill of your choice from the Wizard list.
Tool Proficiencies: You gain proficiency with two tool sets of your choice.
 
Traumatic Memory

Choose one or roll a d8 against this table to determine which of the following damage types has a significant connection to your traumatic event.

d8 Traumatic Memory
1 Acid
2 Cold
3 Fire
4 Lightning
5 Necrotic
6 Poison
7 Radiant
8 Thunder
 
Feature: Painful Memories

When you take this background, choose one of the damage types on the Traumatic Memory table. When you see an attack or spell that does damage of the matching damage type reduce a creature to 0 hit points, make a wisdom saving throw with a DC equal to 8 plus the number of creatures killed by the attack or spell plus the number of creatures affected by the attack or spell (For example, a Fireball spell that hits 5 creatures but only kills 3 of them results in a wisdom saving throw with a DC of 16). If you fail the saving throw, you are stunned for one minute as you flash back to the traumatic event. You can repeat the saving throw at the start of each of your turns, ending the effect early on a success. Alternatively, a creature can move to within five feet of you and use their action to remove the stun effect by getting you to snap out of it. Once you have an episode, you have advantage on this saving throw for avoiding another episode for the next 24 hours.

 
Suggested Characteristics

For suggested characteristics, use the Haunted One background.

d8 Personality Trait
1 I don’t run from evil. Evil runs from me.
2 I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
3 I spend money freely and live life to the fullest, knowing that tomorrow I might die.
4 I live for the thrill of the hunt.
5 I don’t talk about the thing that torments me. I’d rather not burden others with my curse.
6 I expect danger around every corner.
7 I refuse to become a victim, and I will not allow others to be victimized.
8 I put no trust in divine beings.
d6 Ideal
1 I try to help those in need, no matter what the personal cost. (Good)
2 I’ll stop the spirits that haunt me or die trying. (Any)
3 I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
4 I have a dark calling that puts me above the law. (Chaotic)
5 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
6 I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
d6 Bond
1 I keep my thoughts and discoveries in a journal. My journal is my legacy.
2 I would sacrifice my life and my soul to protect the innocent.
3 My torment drove away the person I love. I strive to win back the love I’ve lost.
4 A terrible guilt consumes me. I hope that I can find redemption through my actions.
5 There’s evil in me, I can feel it. It must never be set free.
6 I have a child to protect. I must make the world a safer place for him (or her).
d6 Flaw
1 I have certain rituals that I must follow every day. I can never break them.
2 I assume the worst in people.
3 I feel no compassion for the dead. They’re the lucky ones.
4 I have an addiction.
5 I am a purveyor of doom and gloom who lives in a world without hope.
6 I talk to spirits that no one else can see.
 

Previous Versions

Name Date Modified Views Adds Version Actions
11/19/2020 7:54:49 PM
3
1
1
Coming Soon
Traumatic Event Image

Comments

Posts Quoted:
Reply
Clear All Quotes