The law said your drink can't be sold as strong as you like it, so you took drinking into your own hands. You seized the opportunity of living far from most of society to learn the art of the still. You learned to hide your still, and your drunkenness, from those around you.
- Skill Proficiencies: After years of hiding your still from the law, you became proficient in Deception and Sleight of Hand.
- Tool Proficiencies: You are proficient in the use of Brewer's Supplies and either Thieve's Tools or a Forgery Kit.
- Equipment: You have Brewer's Supplies and either Thieve's Tools or a Forgery Kit. Additionally, you have a bucket you use as a drum, though you are not necessarily proficient with it, you play it for fun.
Feature: Underground Market
You can always find a way to buy and sell exactly what you need. Your hometown charm often garners discounts, and occasion you can make a few hundred gold selling your moonshine to the right person.
Spell List
| Spell Level | Spells |
|---|---|
| 1st | purify food and drink |
Suggested Characteristics
Personality Traits:
- I’m a born gambler who can’t resist taking a risk for a potential payoff.
- When things go wrong I keep a level head.
- When I set my mind to something, I follow through no matter what gets in my way.
- I would rather make a new friend than a new enemy.
- I was, in fact, raised by wolves.
- I’m driven by a wanderlust that led me away from home.
- I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt.
- The leader of my community had something wise to say on every topic, and I am eager to share that wisdom.
Ideals:
- Independence. I am a free spirit—no one tells me what to do. (Chaotic)
- Nature. The natural world is more important than all the constructs of civilization. (Neutral)
- Honor. If I dishonor myself, I dishonor my whole family. (Lawful)
- Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
- Power. Solitude and contemplation are paths toward mystical or magical power. (Evil)
- Redemption. There’s a spark of good in everyone. (Good)
Bonds:
- Payment is what drives me, give me money and I'll do anything.
- There's a lawman out there who knows what I'm selling, and if I'm not careful he'll rat me out.
- My tools are symbols of my past life, and I carry them so that I will never forget my roots.
- Family comes first, I'll put blood above all else.
- My partner in crime and I got separated, and I aim to find 'em.
- An injury to the unspoiled wilderness of my home is an injury to me.
Flaws:
- I can’t resist a pretty face.
- I have a weakness for the vices of the city, especially hard drink.
- If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
- There’s no room for caution in a life lived to the fullest.
- Violence is my answer to almost any challenge.
- I like keeping secrets and won’t share them with anyone.
| d8 | Personality Trait |
|---|---|
| 1 | I’m a born gambler who can’t resist taking a risk for a potential payoff. |
| 2 | When things go wrong I keep a level head. |
| 3 | When I set my mind to something, I follow through no matter what gets in my way. |
| 4 | I would rather make a new friend than a new enemy. |
| 5 | I was, in fact, raised by wolves. |
| 6 | I’m driven by a wanderlust that led me away from home. |
| 7 | I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt. |
| 8 | The leader of my community had something wise to say on every topic, and I am eager to share that wisdom. |
| d6 | Ideal |
|---|---|
| 1 | Independence. I am a free spirit—no one tells me what to do. (Chaotic) |
| 2 | Nature. The natural world is more important than all the constructs of civilization. (Neutral) |
| 3 | Honor. If I dishonor myself, I dishonor my whole family. (Lawful) |
| 4 | Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral) |
| 5 | Power. Solitude and contemplation are paths toward mystical or magical power. (Evil) |
| 6 | Redemption. There’s a spark of good in everyone. (Good) |
| d6 | Bond |
|---|---|
| 1 | Payment is what drives me, give me money and I'll do anything. |
| 2 | There's a lawman out there who knows what I'm selling, and if I'm not careful he'll rat me out. |
| 3 | My tools are symbols of my past life, and I carry them so that I will never forget my roots. |
| 4 | Family comes first, I'll put blood above all else. |
| 5 | My partner in crime and I got separated, and I aim to find 'em. |
| 6 | An injury to the unspoiled wilderness of my home is an injury to me. |
| d6 | Flaw |
|---|---|
| 1 | I can’t resist a pretty face. |
| 2 | I have a weakness for the vices of the city, especially hard drink. |
| 3 | If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it. |
| 4 | There’s no room for caution in a life lived to the fullest. |
| 5 | Violence is my answer to almost any challenge. |
| 6 | I like keeping secrets and won’t share them with anyone. |
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Posted Nov 25, 2020Love the idea. I came to DnDBeyond to make a Moonshiner background only to find yours. I guess we will just have to compete and see who gets the most use.