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You strive to perfect yourself physically and in execution of everything you do. The thrill of competition lights fire in your blood, and the roar of the crowd drives you forward. Tales of your exploits precede you and might open doors or loosen tongues. 
Whether in one of the poleis, between them, or among the nonhuman peoples of Theros, physical contests and those who pursue them command respect bordering on reverence. Athletes arise from all walks of life and all cultures and quite often cross paths with one another.

 
Skill Proficiencies: Acrobatics, Athletics
Tool Proficiencies: Vehicles (land)
Languages: Krusad
Equipment: A bronze discus or leather ball, a lucky charm or past trophy, a set of traveler's clothes, and a pouch containing 10 gp.
 
FAVORED EVENT

d8 Favored Event
1 Marathon
2 Long-distance running
3 Wrestling
4 Boxing
5 Chariot or horse race
6 Pankration (mixed unarmed combat)
7 Hoplite race (racing in full armor with a unit)
8 Pentathlon (running, long jump, discus, javelin, wrestling)

 
Feature: ECHOES OF VICTORY

You have attracted admiration among spectators, fellow athletes, and trainers in the region that hosted your past athletic victories. When visiting any settlement within 100 miles of where you grew up, there is a 50 percent chance you can find someone there who admires you and is willing to provide information or temporary shelter.
Between adventures, you might compete in athletic events sufficient enough to maintain a comfortable lifestyle, as per the "Practicing a Profession" downtime activity in chapter 8 of the Player's Handbook.

 
Suggested Characteristics

AT H L ETE P E R S O N ALITY TR A I T S

d 8 Personality Trait
I feel most at peace d u ring physical exertion, be it exer
cise or battle.
I don't l i ke to sit idle.
2

3 I have a daily exercise routine that I refuse to break.
4 Obstacles exist to be overcome.
5 When I see others struggling, I offer to help.
6 I love to trade banter and gibes.
7 Anythi n g worth doing is worth doing best.
8 I get i rritated if people praise someone else and not me.
AT H L ETE I D EALS

d6 Ideal
Competition. I strive to test myself in all th i n gs.
(Chaotic)
Triumph. The best part of winning is seei n g my rivals
2

brought low. ( Evil)
3 Camaraderie. The strongest bonds are forged through
struggle. (Good)
4 People. I strive to inspire my spectators. (Neutral)
5 Tradition. Every game has rules , and the playing field
m ust be level. (Lawful)
6 Growth. Lessons hide i n victory and defeat. (Any)
AT H L ETE BO N DS
d6 Bond
My teammates are my fa m i ly.
2 I will overcome a rival and prove myself their better.
3 My m istake got someone h u rt. I ' l l never make that
m i stake again.
4 I will be the best for the honor and glory of my home.
5 The person who trained me is the most i m portant
person in my world.
6 I strive to l ive up to a specific hero's example.
AT H L ETE FLAWS
d6 Flaw
I i n d ulge in a habit that threatens my reputation or my
health.
2 I ' l l do absolutely anything to win.
3 I ignore anyone who doesn't compete and anyone
who loses to me.
4 I have li ngering pain from old i njuries.
5 Any defeat or fa i lu re on my part is because my
opponent cheated.
6 I m ust be the captai n of any group I join

 
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