The darker parts of a city have been your life for as long as you care to remember. You explored the narrow streets and back alleys as a youth, studied the men living there, learned basic survival techniques, including how to stay alive on the streets. You might have been part of a mercenary company, or perhaps a member of a police force in the city.
- Skill Proficiencies: Investigation, Intimidation
- Tool Proficiencies: One type of gaming set.
- Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common clothes, and a pouch containing 10 gp
During your time as a hunter, you had a preferred target. Roll a d8 or choose from the options in the table below to determine your role:
| d8 | Specialty |
|---|---|
| 1 | Corrupt official |
| 2 | Thief |
| 3 | No preferred target |
| 4 | Assasin |
| 5 | Evil person |
| 6 | Smuggler |
| 7 | Crime Boss |
| 8 | Enemies of a specific organization |
You can find anyone in a city. A person not hiding can be found in 24 hours. Someone taking steps to not be found takes hours equal to the population of the city divided by 100.
Suggested Characteristics
The back streets leave a mark on a person. You have seen the worst of people and what they do. This may have permanently scarred you.
| d8 | Personality Trait |
|---|---|
| 1 | I’m always polite and respectful to potential clients. |
| 2 | I’m haunted by memories of crimes. I can’t get the images of violence out of my mind. |
| 3 | I’ve lost too many friends, and I’m slow to make new ones. |
| 4 | I’m full of inspiring and cautionary tales from my hunting experience relevant to almost every urban situation. |
| 5 | I can stare down a revenant without flinching. |
| 6 | I enjoy tracking targets down. |
| 7 | I have a crude sense of humor. |
| 8 | I never take the simplest path. A simple, direct solution is the best way to die. |
| d6 | Ideal |
|---|---|
| 1 | Vengeance. My lot is to lay down my life for the memory of the innocent. (Good) |
| 2 | Responsibility. I do what I must and aid just authority. (Lawful) |
| 3 | Independence. When people follow tyranny, they endanger those who remain free (Chaotic) |
| 4 | Might. In life as in war, the stronger force wins. (Evil) |
| 5 | Indifference. I just do it for the money. (Neutral) |
| 6 | Nation. My city, nation, or people are all that matter. (Any) |
| d6 | Bond |
|---|---|
| 1 | I would give my life to have vengeance for the killing of my parents. |
| 2 | Someone saved my life on a mission. To this day, I will never leave a friend behind. |
| 3 | My honor is my life. |
| 4 | I’ll never forget seeing the crime that made me hunt down criminals. |
| 5 | Those who were unjustly killed or assaulted are those worth dying for. |
| 6 | I fight for those who cannot fight for themselves. |
| d6 | Flaw |
|---|---|
| 1 | A crime I witnessed still leaves me quivering with fear. |
| 2 | I have little respect for anyone who was sheltered from my life. |
| 3 | I killed an innocent target —and I would do anything to keep that mistake secret. |
| 4 | My hatred of my targets is blind and unreasoning. |
| 5 | I have an addiction. |
| 6 | I assume the worst in people. |







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