As soon as you could walk, you have spent your life helping your Family get by. Cooking, cleaning rooms, waiting tables or tossing out drunks; you have done it all. The last few years you have been stacking casks at the local docks during the day and tending bar at your Family's Inn at night.
- Skill Proficiencies: Athletics, Insight
- Tool Proficiencies: brewer's supplies, cook's utensils, Thieves' Tools, Lute, Playing Card Set, Flute, carpenter's tools
- Languages: Two of your choice
- Equipment: You left home with the clothes on your back and a pouch containing 10 gp
Feature: Innkeeper’s Eye
Your experience at your Family's Inn has given you insight in dealing with all sorts of people including cheats, drunks and lawbreakers. This gives you a feel for local customs and peoples nature. You can easily find safe places the local outpost of the watch or a similar organization may frequent, and just as easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Suggested Characteristics
Your life has been hard but such is the life of a commoner. Watching others from behind the bar you have seen the good in every sinner and the evil in every saint.
| d8 |
Personality Trait |
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1
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I’m always polite and respectful.
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2
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I’m haunted by a rough upbringing. Our Inn was not in the best part of town. I can’t get the images of violence out of my mind.
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3
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I'm slow to trust, everyone is always out to cheat you in some way.
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4
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I’m full of inspiring and cautionary tales from my barkeeping experience relevant to almost every combat situation.
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5
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I can stare down a hell hound without flinching.
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6
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I enjoy being strong and like breaking things.
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7
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I have a crude sense of humor.
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8
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I face problems head-on. A simple, direct solution is the best path to success.
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| d6 |
Ideal |
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1
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Greater Good. We have to help one another. (Good)
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2
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Responsibility. I do what I must and obey just authority. (Lawful)
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3
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Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
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4
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Might. In life as in war, the stronger force wins. (Evil)
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5
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Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
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6
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Nation. My city, town, or people are all that matter. (Any)
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| d6 |
Bond |
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1
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I would still lay down my life for my family and friends.
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2
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Someone helped me in my time of need. To this day, I will never leave a friend out in the cold.
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3
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My Word is my bond and that is strong as oak.
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4
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I’ll never forget the day our town was sacked or the enemies who sacked it.
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5
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Those who fight beside me are those worth dying for.
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6
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I fight for those who cannot fight for themselves.
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| d6 |
Flaw |
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1
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The monstrous enemy we faced during the sack of our town still leaves me quivering with fear.
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2
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I have little respect for anyone who hasn't done an honest days work in their lives.
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3
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I made a terrible mistake that cost someone dear to me their life, and I would do anything to keep that mistake secret.
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4
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My hatred of my enemies is blind and unreasoning.
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5
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I obey the law, unless no one is looking.
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6
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I’d rather eat my boots than admit when I’m wrong.
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