
Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you don't stalk your prey through city streets. You’re involved in a lucrative trade, far from the hustle and bustle, that constantly tests your skills and survival instincts. What’s more, you aren’t always alone. You may interact with the criminal subculture, other bounty hunters, and natives of the wilds in which you hunt, to secure food, shelter, or coin.
You might be a cunning trophy-hunter, tracking down dangerous beasts to decorate a rich noble's wall. Perhaps you are someone who has your ears to the wind, hearing the comings and goings of the remote parts of the world, hunting information. You might be a traditional bounty hunter, crossing the lands looking for criminals on the run from the law, far from the authorities, whether they be murderers or thieves. The places where you plied your trade might have been one of Faerûn’s distant reaches, such as Chult or the Hordelands, or villages, perhaps Llorkh or Thruldar - any place that's remote enough for someone or something to hide from those that seek them.
As a member of an adventuring party, you might find it more difficult to pursue a personal agenda that doesn’t fit with the group’s objectives — but on the other hand, you can take down much more formidable targets with the help of your companions.
- Skill Proficiencies: Choose two from among Nature, Insight, Survival, and Stealth
- Tool Proficiencies: Choose two from among one type of gaming set, one musical instrument, and Woodcarvers Tools
- Equipment: A set of clothes appropriate to your duties and a pouch containing 20 gp
You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, the members of high society, or the natives of far-flung places. This connection comes in the form of a contact in any city or village you visit, a person who provides information about the people and places of the local area.
Suggested Characteristics
Use the tables for the criminal background below as the basis for your bounty hunter’s traits and motivations, modifying the entries when appropriate to suit your identity as a bounty hunter.
For instance, your bond might involve other bounty hunters or the organizations or individuals that employ you. Your ideal could be associated with your determination always to catch your quarry or your desire to maintain your reputation for being dependable.
d8 | Personality Trait |
---|---|
1 | I always have a plan for what to do when things go wrong. |
2 | I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. |
3 | The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. |
4 | I would rather make a new friend than a new enemy. |
5 | I am incredibly slow to trust. Those who seem the fairest often have the most to hide. |
6 | I don’t pay attention to the risks in a situation. Never tell me the odds. |
7 | The best way to get me to do something is to tell me I can’t do it. |
8 | I blow up at the slightest insult. |
d6 | Ideal |
---|---|
1 | Honor. I don’t steal from others in the trade. (Lawful) |
2 | Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic) |
3 | Charity. I steal from the wealthy so that I can help people in need. (Good) |
4 | Greed. I will do whatever it takes to become wealthy. (Evil) |
5 | People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) |
6 | Redemption. There’s a spark of good in everyone. (Good) |
d6 | Bond |
---|---|
1 | I’m trying to pay off an old debt I owe to a generous benefactor. |
2 | My ill-gotten gains go to support my family. |
3 | Something important was taken from me, and I aim to steal it back. |
4 | I will become the greatest thief that ever lived. |
5 | I’m guilty of a terrible crime. I hope I can redeem myself for it. |
6 | Someone I loved died because of a mistake I made. That will never happen again. |
d6 | Flaw |
---|---|
1 | When I see something valuable, I can’t think about anything but how to steal it. |
2 | When faced with a choice between money and my friends, I usually choose the money. |
3 | If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it. |
4 | I have a “tell” that reveals when I’m lying. |
5 | I turn tail and run when things look bad. |
6 | An innocent person is in prison for a crime that I committed. I’m okay with that. |

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