You had a whole life ahead of you on the family farm. Season after season from the day you were born, you've worked the land, planted crops in the spring, tended animals, and harvested in the fall. Generation after generation your family has been on this land and will continue to do so.
But adventure calls.
Maybe you grew restless, looking for more than this boring farm existence, and took off to seek your fortune elsewhere. Perhaps your tendencies, vices, or actions went against the wishes of your family and community, and you were cast out. Or worse, your family perished by some terrible means, and you seek vengeance. Whatever your reason for leaving, you've got a lot to learn if you want to be an adventurer.
- Skill Proficiencies: Animal Handling, Survival
- Tool Proficiencies: Carpenter's Tools
- Languages: You speak and read Common
- Equipment: Clothes, Sickle
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them, but they will not shield you from the law or risk their lives for you. You will have no problem finding work as a farmhand between adventures so as to maintain a modest lifestyle.
Suggested Characteristics
Those who come from everyday humble beginnings have every which way to go and are only limited by their ambition to succeed. Children of the farm families tend to be goal-oriented, coming from years of never-ending chores in preparation for the coming winters.
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