You hail from a nomadic tribe that makes their living off the bounties of the sea and have spent almost your entire life in or near the water.
- Skill Proficiencies: Skill Proficiencies: Nature, Perception
- Tool Proficiencies: Tool Proficiencies: Vehicles (Sea/Air), Navigator's Tools
- Languages: Languages: Remote language of your tribe, Primordial (Aquan), Elvish
- Equipment: Equipment: A set of artisan’s tools (one of your choice), a fishing net, a set of traveler’s clothes, a keepsake from your tribe (you may roll for a random trinket on the Trinkets table or the Sea Trinkets table), and a belt pouch containing 5gp.
A collection of mysterious yet simple items either found/crafted by your tribe or passed down through specific members.
1. A Sahaguin tooth necklace that never dulls.
2. A shard of sea glass the glows blue in water.
3. A small shell pipe that emits pearlescent smoke when lit.
4. A jar of sand that is comforting when held.
5. A hemp bracelet that has a small vial of blue liquid inside. It is quite cold to the touch.
6. A small compass that always points in the direction of the wind.
7. A smooth oval stone that hums when rubbed.
You gain a swimming speed equal to your walking speed.
The time you can hold your breath is doubled.
You can see as normal while swimming underwater
Suggested Characteristics
Sea nomads are hardy and ever-changing like the seas they call home. Most see them as misguided, primitive folk while fellow seafarers such as pirates and sailors seek them out for their treasures and knowledge.
| d6 | Personality Trait |
|---|---|
| 1 | Civilized life is both exciting and confusing. I want to try and understand it all. |
| 2 | I often say insulting things to people without realizing it, and can't understand why they take offence. |
| 3 | I am excited to show the Mainlanders the way of the sea and the bounties it can offer |
| 4 | I enjoy the company of animals more than the company of men. |
| 5 | I enjoy crossing the seas to new shores and ports. |
| 6 | I enjoy exchanging stories and experiences with other tribes. |
| d6 | Ideal |
|---|---|
| 1 | Respect. I respect nature and take from it only what is needed. (Lawful) |
| 2 | Balance. Nature gives and nature takes away. It’s the circle of life. (Neutral) |
| 3 | Selfish. What I hunt, I keep. End of story. (Evil) |
| 4 | Call of Adventure. I travel for the excitement and discoveries new lands bring. (Chaotic) |
| 5 | Value. The modern world underestimates the value of nature. I will teach them what wonders it has to offer. (Good) |
| 6 | Aspiration. I want to make something of myself, and I can't do that by remaining with my tribe. (Any) |
| d6 | Bond |
|---|---|
| 1 | I have deep respect for the sea and everything beneath its waves |
| 2 | My tribe and our kin are sacred to me, and I will do what I must to protect them. |
| 3 | Pirates decimated our lands and killed my kin. I will hunt them down and make them pay. |
| 4 | I find it difficult to attack those who are unarmed. |
| 5 | The people I travel with are my new tribe. I know I can rely on my new kin. |
| 6 | My ancestors watch over and protect me, I am forever in their debt. |
| d6 | Flaw |
|---|---|
| 1 | I am uneasy when indoors. The sea is endless, so should be my space. |
| 2 | My people and culture are "primitive" to civilized folk. They do not understand. |
| 3 | I always forget the value of gold and often barter with merchants and shopkeepers. |
| 4 | I can never stay in one place for too long. |
| 5 | Being away from the sea causes me distress. I must be able to return to it. |
| 6 | I will always prefer to live off the land. Even if a modern option is more comfortable. |
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