You are an explorer. You have lived where many people dare not, and discovered wonders there. You are confident in your abilities to navigate and explore and you are a mapmakers best friend. You can easily guide non-natives through the wildlands that are your home.
- Skill Proficiencies: Investigation or Perception, Survival
- Tool Proficiencies: Navigator's Tools, one type of artisans tools or one gaming set
- Equipment: Map case with sketches from your explorations, 50 ft of hempen rope, Navigator's tools, traveler's clothes and a pouch containing 10 gp.
Feature: Wanderer
You have an excellent memory for maps & geography, and you can always recall the general layout of terrain, settlements, & other features around you. In addition, you can find food and fresh water for yourself and up to 5 other people each day, provided that the land offers berries, small game, & so forth.
Suggested Characteristics
Often considered rude and uncouth among civilized folk, explorers have a wanderlust that drives them to the unexplored lands. The ties of the exploration group and settlers, as well as nature are the most important things to an Explorer.
| d8 |
Personality Trait |
|
1
|
I judge people by their actions, not words.
|
|
2
|
When I set my mind to something, I follow through no matter what gets in my way.
|
|
3
|
I am confident in my own abilities & do what I can to instill that confidence in others.
|
|
4
|
I'll settle for nothing better than perfection.
|
|
5
|
I don't part with my money easily & will haggle tirelessly to get the best possible deal.
|
|
6
|
I'm oblivious to etiquette and social expectations.
|
|
7
|
I have a lesson for every situation, drawn from observing nature.
|
|
8
|
I enjoy meeting strangers and becoming friends over a tankard of ale.
|
| d6 |
Ideal |
|
1
|
Exploration. Everyone needs to be able to roam and discover (Chaotic)
|
|
2
|
Greater Good. It's everyone's responsibility to look out for each other, and move forward together (Good)
|
|
3
|
Nature. The natural world is more important than the constructs of civilization (Neutral)
|
|
4
|
Power. Knowledge is the path to power and domination (Evil)
|
|
5
|
Self-Discovery. The goal of exploring is to discover oneself as well (Any)
|
|
6
|
Fairness. We all work hard, so we should all share the reward (Lawful)
|
| d6 |
Bond |
|
1
|
I explored the land, I love the land, & I will protect the land.
|
|
2
|
I owe a great debt to my friend who fed and housed me during a hard winter.
|
|
3
|
Nothing is more important to me than my fellow explorers and settlers.
|
|
4
|
I suffer awful visions of a coming disaster & will do anything to prevent it.
|
|
5
|
I have been searching my entire life to find a single place.
|
|
6
|
I want to be famous, whatever it takes.
|
| d6 |
Flaw |
|
1
|
I have a weakness for the vices of the city, especially hard drink.
|
|
2
|
I have trouble trusting my companions.
|
|
3
|
I am never satisfied with what I have discovered - I always want to find more.
|
|
4
|
I'd risk everything to uncover a lost bit of knowledge.
|
|
5
|
There is no room for caution in a life lived to the fullest.
|
|
6
|
Don't expect me to save those who can't save themselves. It is nature's way that the weak perish and the strong survive.
|
Comments