Bounty Hunter Image

 

Survival and money are all you know. As a youngling, you were not raised well and ended up taking a rode of hatred and sorrow. As you grew, you studied how to use weapons and the most effective and efficient way to kill. You learned how to steal and lurk in the shadows. You end up hunting people for money. Your methods are rather unorthodox.

 When you choose this background, work with you DM to determine what guild you are a part of, How high ranked you are in this guild or organization, and how good of a bounty huntar you are. Where did you grow up or when. Do you work for a private company or a huge guild. 

 
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of weapon (ranged), another type of weapon(mele), vehicles (land)
Languages: Draconic 
Equipment: A ring from a fallen comrade, a trophy taken from a fallen enemy (a dagger, rifle, or dragon scales), a set of bone dice or deck of cards, a set of common clothes, and a pouch containing 15 GP
 
Specialty

As a hunter, you have to play a specific unit. Choose from the options in the table below to determine your role:

d4 Specialty
1 Infantry
2 Healer
3 Standard bearer
4 Aim and Marksmanship
 
Feature: Hunter's Guild

You have a Guild rank from your career as a Hunter. Hunters loyal to your former military organization fear you and stay out of your way. You can use your rank in the guild to exert influence over other Bounty Hunters and requisition Jobs or Loans. You can also usually gain access to Transportation and men.

 
Suggested Characteristics

The killing has never affected the bounty hunter. No matter what, he will always complete his job.

d4 Personality Trait
1 I can stare down a hell hound without flinching.
2 I enjoy being strong and like breaking things.
3 I have a crude sense of humor.
4 I face problems head-on. A simple, direct solution is the best path to success.
d5 Ideal
1 Responsibility. I do what I must and obey just authority. (Lawful)
2 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
3 Might. In life as in war, the stronger force wins. (Evil)
4 Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
5 Nation. My city, nation, or people are all that matter. (Any)
d5 Bond
1 I would still lay down my life for the people I served with.
2 Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3 My honor is my life.
4 I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5 Those who fight beside me are those worth dying for.
d5 Flaw
1 The monstrous enemy we faced in battle still leaves me quivering with fear.
2 I have little respect for anyone who is not a proven warrior.
3 My hatred of my enemies is blind and unreasoning.
4 I obey the law, even if the law causes misery.
5 I’d rather eat my armor than admit when I’m wrong.
 
Bounty Hunter Image

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