An important thing has gone missing from you, whether its a person or object. This thing has been in your life since you were born, and carries heavy emotion to you. You have no idea what happened to it, and you are the only one that can go seek the truth. You've set your whole life mission to finding this person/object, and you will only stop when you are dead. You've spent years preparing by spending many years in the library, seeking information around the town, and learning to battle, incase you must fight for it back. You have a small glimpse of where you need to start, but are afraid of a dead end.
- Skill Proficiencies: Investigation plus your choice of one from among History, Nature, Arcana, and Religion
- Languages: Two of your choice
- Equipment: A set of Traveler's Clothing, a writing kit (10 pcs of parchment with 2 vials of ink), a photograph of the missing person/item, and a pouch with 10 gp.
Feature: Library Access
You are very close to the scholars and researchers in your hometown library. When you are there, no one will pay you any mind, and you will have access to many places off limits to common folk, such as university libraries or the backrooms of archives where you can gather information most people could not. You may even request others to assist you in your research with no problem.
Suggested Characteristics
These characteristics are inspired by a bunch of different backgrounds, including Cloistered Scholar, Sage, Inheritor, and more.
| d8 |
Personality Trait |
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1
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I will do anything for those who I love, even if it means pausing my mission.
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2
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I misuse long words in an attempt to sound smarter.
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3
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I'm always on the move. I don't have time to be distracted by anything that won't help me.
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4
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I'm slow to trust others, as the enemy could be right in front of me.
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5
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I will use anyone if it means getting what I want.
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6
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I'm not afraid to speak my mind, even in the most uncomfortable situations.
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7
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When I'm doing research, even a natural disaster couldn't make me put the book down.
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8
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I act like I know the answer to everything, when in reality I make it up as I go and hope it's right.
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| d6 |
Ideal |
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1
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Revenge. Whoever took what belongs to me will suffer once I find them. (Evil)
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2
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Peace. I don't want any trouble. I just want to achieve my goal and find what is mine. (Lawful)
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3
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Knowledge. I want to help those around me with the knowledge I learn upon my journey. (Good)
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4
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Independence. I don't need anyone. I'll find what's mine no matter if I have an army or nobody by my side. (Chaotic)
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5
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Victory. Winning is very important to me. I want a story about my successful adventure to be added to the library. (Any)
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6
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Bravery. If you want to succeed, you have to take risks. (Chaotic)
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| d6 |
Bond |
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1
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I'm a failure if I come home empty-handed.
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2
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They saved me when we were younger, so I need to save them now. I can't let them down.
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3
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This item is the only thing I have left of a dead relative. I need it back or I'll never forgive myself.
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4
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I need to find out who is out to get me, or I'll never live in peace.
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5
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My family is destroyed because of this, and I'm the only hope to repair it.
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6
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If this item is destroyed, something bad will happen to me.
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| d6 |
Flaw |
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1
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I overlook obvious solutions in favor of complicated ones.
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2
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I was naive as a child, and I believe this could all be my fault. I can't let anyone know.
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3
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Everyone is wrong until I can fact check it with my research, and I'm not afraid to say it.
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4
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I let my emotions take control of my actions.
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5
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I would sacrifice someone I just met if it meant I'd get what I'm looking for.
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6
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I trust too easily, and I believe that has something to do with the disappearance.
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