While you are as capable as another sorcerer of destructive spells or mind-bending charms, your natural affinity is for more subtle effects. Whether due to a fey’s influence or a magical inheritance passed from one general to the next, you have a natural talent for making the unreal seem real.
- Skill Proficiencies:
Natural Illusionist
You gain proficiency in one of the following skills: Deception, Investigation, Sleight of Hand, Stealth.
You learn the "minor illusion" cantrip. It does not count against your sorcerer cantrips known.
Beginning at 6th level, when you cast an illusion spell that allows you to choose the appearance of the illusion, you can use an action to change the effects to something else any time during its duration.
Suggested Characteristics
Deception, imvestigation, sleight of hand, stealth
At 14th level, select two illusion spells of any class list, up to 7th level. You learn those spells as sorcerer spells, and they do not count against your sorcerer spells known.
At 18th level, when you apply one or more metamagic effects to an illusion spell, you spend one less sorcery point to cast it.
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