
(Based on the PC game of the same name.)
You aren't from around here. In fact, this isn't even your world. You have no idea how you got here, or why you're here-- Aside from apparently being this village's new graveyard keeper, apparently. You're also expected to be the town priest. And a carpenter. And a mason. And brewer, and farmer, and potter, and monster clean-up crew, and...
You get the idea.
The only clues you have to how to get home come from a... Talking skeleton? Yep, talking skeleton, sure. He said something about a magic portal somewhere, but he doesn't remember where. And he'll only tell you if you do a bunch of stupid tasks for him. Of course.
Maybe this adventuring group will have a better solution.
- Tool Proficiencies: Your arrival in the village was fortuitous for the villagers, as they can't seem to do much of anything for themselves. You've had to learn many trades in a short amount of time, and find yourself performing them surprisingly well. Consider your character Proficient in the following Artisan's Tools, and choose Expertise in two.
- Languages: You haven't been here long enough to learn any new languages. It's a miracle you know Common.
- Equipment: You begin your journey with a set of commoner's clothes, two sets of artisan's tools of your choice, a shovel, five empty bottles, and a journal for your various notes, blueprints, and recipes. You also have a money pouch with the five gold you've managed to save so far.
You can prepare corpses for burial or other uses anywhere in the world, provided you have the required tools & space.
Suggested Characteristics
You're generally a blank slate.
Previous Versions
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2/16/2021 2:42:31 AM
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5
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1
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2/16/2021 2:45:03 AM
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5
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0
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2
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2/16/2021 2:46:50 AM
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7
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0
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Coming Soon
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