You have lived a humble life and known peace util a tragedy struck you. the thing you held most dear was destroyed or killed. you wander the land searching for a way to bring it or them back. and you will go to any length to do it.
- Skill Proficiencies: you have proficincey in survival and perception
- Tool Proficiencies: you have proficency in all weapons.
- Languages: you can speak one extra language of your choice.
- Equipment: you start with a pouch containing ten gold pieces, you have something to remember what you held dear by, a horn or a emblem of your family or military crest, and you have a simple or martial weapon of your choice.
You are forced to relive the destruction of what you cared about the most. every day when you are knocked unconscious you can instantly regain a hit point and make attack against the creature that made the attack against you. if the creature is dead or unconscious make a attack to the closest enemy to you. you fall unconscious at the end of combat regardless of your hit points or you are knocked unconscious by an attack.
Suggested Characteristics
you are nonsided seeing only your way is the only way your are usually nuetral. since you will go to any mesuare to get back what was dear to you are usually chaotic.
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Posted Feb 18, 2021this is my first home brew creation hope you like it