Traveler Image

It doesn't matter where you come from, it matters only where you go. You wish to traverse the lands, seas,skies, and worlds and discover more than what you could in your homeland. There is nothing that holds you back from your desire to explore and learn.

 
Skill Proficiencies: Perception, Survival, Investigation, Performance
Tool Proficiencies: One type of artisan’s tools, vehicles (land)
Languages: You have learned 2 other languages from your travels, making it easier to talk to others.
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
 
Defining Event

Whatever your past was left you feeling mundane and dull. You wished for freedom and excitement, anything to free you from your everyday routine. You saw paintings, heard stories, and finally made a decision to take control of your life and live the way you want to.

d6 Defining Event
1 My homeland was destroyed, leaving me to search for a new home.
2 I overheard the conversations between foreigners.
3 I saw a painting of sea creatures not native to my homeland.
4 I listened to a bard's adventures and stories.
5 An adventurer's diary inspired me to travel.
6 A lord hired me to make an updated chart of the world.
 
Feature: Mobile Abode

Since you own your own locomotive you are able.to furnish and rest there. You are able to even stay within the town in your vehicle as long as you are perceived as friendly or so long as you haven't harmed the town you are at.

 
Suggested Characteristics

A Traveler is willing to welcome any area with open arms and smiling faces. Though they left, they still love their homeland and bear no ill will towards their home in general.

d6 Personality Trait
1 I judge people by their actions, not their words.
2 If someone is in trouble, I’m always ready to lend help.
3 When I set my mind to something, I follow through no matter what gets in my way.
4 I’m confident in my own abilities and do what I can to instill confidence in others.
5 Thinking is for other people. I prefer action.
6 I get bored easily. When am I going to get on with my destiny?
d6 Ideal
1 Respect. People deserve to be treated with dignity and respect. (Good)
2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3 Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
4 Might. If I become strong, I can take what I want—what I deserve. (Evil)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6 Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6 Bond
1 I have a family, but I have no idea where they are. One day, I hope to see them again.
2 My vehicle is extension of me.
3 I met many types of nobles, but I only fell for one.
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
5 My family are my fellow travelers.
6 I wish my childhood sweetheart had come with me to pursue my destiny.
d6 Flaw
1 The tyrant who rules my land will stop at nothing to see me killed.
2 I’m convinced of the significance of my desire to travel, and fail to realise the damage I leave.
3 The people who knew me when I was young know my shameful secret, so I can never go home again.
4 I have a weakness for the vices of the city, especially hard drink.
5 Secretly, I believe that people are always observing me to steal my treasures.
6 I am always skeptical of people.
 
Traveler Image

Comments

Posts Quoted:
Reply
Clear All Quotes