Hunter (Supernatural) Image

Hunter (Supernatural)
A Hunter is one who fights monsters. Now you can decide why and how you fight, this race is very backstory based and provides a structure to your character. Now this does not mean your character is restricted to these they can look, act, and speak how you want. These are the reasons why your hunter behaves the way they do.

As a hunter, your Hunter Morals align with your backstory.

 
Skill Proficiencies:
  • Arcana
  • History
  • Religion
  • Medicine
  • Survival
  • Intimidation
Tool Proficiencies:
  • Tinker's Tools
  • Disguise Kit
  • Navigator's Tools
  • Thieves' Tools
  • Vehicles (Land)
Languages:
  • Infernal
  • Celestial
  • Enochian 
  • Undercommon
 
Hunter Reasons:

Your hunter reasons determine why your character is a hunter. These are things that your character values as part of their backstory or why they are a hunter.

d12 Hunter Reasons:
1 Child of a Hunter: You were born and bred into being a hunter. its all you know and you want to complete your Hunter Moral.
2 Trained Strength: Naturally you find joy in the fight, especially melee and fist combat. You have spent years and possibly your entire childhood training your innate strength.
3 Book Worm: You are kinda a nerd, but don't show it often. You know about a lot of legends and often consulted for information about certain creatures or legends.
4 Artificer: You would rather not get dirty if you don't have to, you would rather let the Trained Strengths take the bloody battles while providing tools. But you know a lot about magic and items and often have these on hand, even during a hunt. You rarely come unprepared.
5 Specialist: You specialize in studying and finding a certain monster or gathering of monsters, often this aligns heavily with your Hunter Morals.
6 Ally: You don't want to help, but you did and now you have to have some loyalties. Usually best suited for TN or CN alignments.
7 Old friend: You are out of the running, but are respected as a once great hunter. You no longer have a will to fight for your moral, but you join the cause because its all you have ever known
8 Tag Team: You and another character are connected either by family or traumatic event. You both never leave each others side and will take a bullet for the other.
9 Wayward: You come from a family strung together by pain and common enemy, you join the hunt due to your morals but always return back to your family.
10 Loner: You just want to be alone. Hunt alone. You have no care about loyalties or whatnot, Lone wolf. Very CN based
11 Funny guy: You come off as young and dumb, but in reality you are blood thirsty and will fight for your morals no matter what happens to you.
12 Mafia: You are reserved and only talk to those of your inner circle. You have a air about you that you carry yourself very highly. Can have more evil alignments
 
Feature: Hunter Architype

Your hunter reason determines what your feature is focused on with your backstory. 

  • Child of a Hunter: You were born and bred into being a hunter. its all you know and you want to complete your Hunter Moral.
  • Trained Strength: Naturally you find joy in the fight, especially melee and fist combat. You have spent years and possibly your entire childhood training your innate strength.
  • Book Worm: You are kinda a nerd, but don't show it often. You know about a lot of legends and often consulted for information about certain creatures or legends.
  • Artificer: You would rather not get dirty if you don't have to, you would rather let the Trained Strengths take the bloody battles while providing tools. But you know a lot about magic and items and often have these on hand, even during a hunt. You rarely come unprepared.
  • Specialist: You specialize in studying and finding a certain monster or gathering of monsters, often this aligns heavily with your Hunter Morals.
  • Ally: You don't want to help, but you did and now you have to have some loyalties. Usually best suited for TN or CN alignments.
  • Old friend: You are out of the running, but are respected as a once great hunter. You no longer have a will to fight for your moral, but you join the cause because its all you have ever known
  • Tag Team: You and another character are connected either by family or traumatic event. You both never leave each others side and will take a bullet for the other.
  • Wayward: You come from a family strung together by pain and common enemy, you join the hunt due to your morals but always return back to your family.
  • Loner: You just want to be alone. Hunt alone. You have no care about loyalties or whatnot, Lone wolf. Very CN based
  • Funny guy: You come off as young and dumb, but in reality you are blood thirsty and will fight for your morals no matter what happens to you.
  • Mafia: You are reserved and only talk to those of your inner circle. You have a air about you that you carry yourself very highly. Can have more evil alignments
 
Spell List
Spell Level Spells
1st cause fear, comprehend languages
2nd hold person
3rd animate dead, bestow curse, summon lesser demons
4th banishment
5th contact other plane, scrying, summon celestial
6th create undead, primordial ward
 
Suggested Characteristics

Why are you a hunter?
What inspired you to hunt creatures?

d6 Personality Trait
1 Is it inherently part of the family business?
2 Did someone you care about die due to a creature and you wish to avenge?
3 Are you something you don't understand looking for answers?
4 Do you just want to cleanse the earth of all creatures?
5 Simply blood lustful and kill creatures because they are evil?
6 Were you forced to adapt to being a hunter?
 
Variant Hunter (Supernatural): Creature Specialty

1d8

  1. Angel
  2. Demon
  3. Archangel
  4. Vampire
  5. Wendigo
  6. Ghosts
  7. Alien
  8. Witch
 
Variant Feature: Hunters Intuition

As a hunter you have studied lore about monsters and what they can do, eat, and survive. Also gathers info about habitat / nests. You know how to hunt and find these areas as well as being able to read maps and directions really well. Most hunters are well traveled and can find their way easily. 

Being a hunter you are natural at combat and strength, you are good at weapon fighting and fist fighting. You can get creative with the types of weapons and can get yourself out of situations easily with lock picking and skill.

 
Hunter (Supernatural) Image

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