You have spent the better half of your life with your head in books, or with your eyes glued to a screen, gradually absorbing a massive encyclopedia of both useful and random information. You did or do well in school, getting good grades and focusing on your hobbies, but during this time, you may have experienced bullying of some kind or another.
Everyone has a favourite subject, be it because of your teacher, or you just liked the topic it covered.
You gain benefits based on your favourite subject, which you naturally paid special attention to. Your favorite class may be one of the following:
- Mathematics
- Science
- Art
- Biology
- Literature
- Physical Education
- History
- Technology
- Alternatively, you might have No Favorite Subject, and you spent all of your time with friends.
You can choose 2 Favorite Classes with this Background
Biology
The DC of your Stabilization checks is 8, rather than 10. You also gain Proficiency in either Medicine. If you already have Proficiency in that skill, you gain Expertise, meaning that your Proficiency Bonus for that skill is doubled.
History
You gain proficiency in History. If you already have Proficiency in that skill, you gain Expertise, meaning that your Proficiency Bonus for that skill is doubled. You can also choose to reroll any failed Wisdom roll once per short rest.
Literature
Allows you to read all written "Standard" languages, and 2 "Exotic" languages. You can also choose to be able to speak 1 nerdy language, such as Draconian or Klingon.
Mathematics
You can reroll any failed Intelligence roll once per short rest. you can also add an extra d4 to either your attack or damage roll.
No Favorite
You gain Proficiency in Persuasion and Performance. If you already have Proficiency in either skill, you gain Expertise, meaning that your Proficiency Bonus for that skill is doubled.
Physical Education
You gain +1 to Strength and Proficiency in Athletics or Acrobatics. If you already have Proficiency in that skill, you gain Expertise, meaning that your Proficiency Bonus for that skill is doubled.
Science
You gain +1 to Intelligence and Proficiency in Alchemists supplies, Poisoner's kit, and one more set of Artisan's tools.
Art
You gain +1 to Dexterity. You can add your Proficiency Bonus to damage rolls with finesse weapons.
Technology
You gain proficiency in Arcana. If you already have Proficiency in that skill, you gain Expertise, meaning that your Proficiency Bonus for that skill is doubled. You also have advantage when performing technological acts.
Suggested Characteristics
Essentially any cliché nerd characteristics, but feel free to make a unique character.
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