As a member of the Monoliths, your life is devoted to the love of battle and cleansing the realm of evil monsters. You might be a true believer, inspired by the example of a family member, moved by the plight of the downtrodden, and devoted to the cause of justice, or were drawn in by the prospect of a life of action.
- Skill Proficiencies: Athletics, Intimidation
- Tool Proficiencies: One type of gaming set
- Languages: Choose one of Celestial, Draconic, Sylvan, or Minotaur
- Equipment: Your shield and armor have been adorned with the symbol of the Monoliths a set of common clothes, and a belt pouch containing 2 gp.
You have an established place in the hierarchy of the Monoliths. You can requisition simple equipment for temporary use, and you can gain access to any garrison in the realm, where you can rest in safety and receive the attention of medics. You are also paid a salary of 1 gp per week, which (combined with free lodging in your garrison) enables you to maintain a poor lifestyle between adventures.
Spell List
For you, the spells on the Monoliths table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
| Spell Level | Spells |
|---|---|
| Cantrip | booming blade, fire bolt |
| 1st | heroism, inflict wounds |
| 2nd | misty step, scorching ray |
| 3rd | blinding smite, haste |
| 4th | banishment, wall of fire |
| 5th | banishing smite |
Your magic often features dramatic aura of silvery flames speckled with blue-white and amber sparks. When you cast beneficial spells on your allies, they appear momentarily surrounded with halos of bright silvery fire.
Suggested Characteristics
The Monoliths is a fervorous army that longs for battle against evil that assails the realm, tempered with military discipline. Its members share its leadership’s devotion to the ideals of justice, or they find satisfaction in the more warfare-oriented aspects of the Brand's work.
| d8 | Personality Trait |
|---|---|
| 1 | I approach every task with the same high degree of military precision. |
| 2 | I am always the first into the fray. |
| 3 | I bear any injury or indignity with stoic discipline. |
| 4 | My righteous wrath is easily inflamed by the slightest iniquity. |
| 5 | My honor is more important to me than my life. |
| 6 | Dangerous work is best accomplished by an orderly group working with common purpose. |
| 7 | I treat my weapons, uniform, and insignia with reverence, for they are gifts of the angels. |
| 8 | I pace when standing and fidget incessantly when forced to sit. |
| d6 | Ideal |
|---|---|
| 1 | Guild. My guild is all that really matters. (Any) |
| 2 | Justice. Achieving justice requires establishing fair, equitable, and compassionate relationships within a community. (Good) |
| 3 | Protection. It isn’t right for innocents to suffer because of the arrogance of the powerful. (Good) |
| 4 | Solidarity. It is most crucial to act with a single will, marching side by side in perfect accord. (Lawful) |
| 5 | Order. Society functions only if people do their duty and respect the chain of command. (Lawful) |
| 6 | Conviction. Anything worth doing is worth doing with your whole heart. (Lawful) |
| d6 | Bond |
|---|---|
| 1 | I would lay down my life for Aurelia and the angels. |
| 2 | I owe my life to the Boros captain who took me in when I was living on the streets. |
| 3 | My fellow legionnaires are my family. |
| 4 | I wield the same Boros weapon my grandparent did, for the honor of our family. |
| 5 | I ran with the Rakdos in my youth, and I’m striving to atone for my past misdeeds. |
| 6 | I do what I can to help out the spouse of a comrade who died in battle. |
| d6 | Flaw |
|---|---|
| 1 | I act bravely when I’m in a group, but I’m a coward when I’m alone. |
| 2 | I see everything in clear-cut black and white. |
| 3 | I’m just a little fascinated by the ways of the Gruul. |
| 4 | I trust the chain of command more than anything — more even than my closest friends. |
| 5 | I’m slow to trust members of other guilds. |
| 6 | I’ve been known to turn a blind eye to injustice, with the help of a modest bribe. |
Contacts
You have connections to many military units throughout the realm.
| d8 | Contact |
|---|---|
| 1 | A former comrade in arms was promoted into the prestigious Sunhome Guard. |
| 2 | One of my parents is a ranking Boros officer. |
| 3 | A close friend serves aboard the Parhelion II, a flying fortress. |
| 4 | I had a tangled affair with a Boros garrison captain. |
| 5 | I have maintained a relationship with one of my instructors at Horizon Military Academy. |
| 6 | I competed with a fellow student for the attention of a mentor at Horizon Military Academy. |
| 7 | The person who recruited me into the legion changed the course of my life. |
| 8 | A Boros angel knows my name. |
| d10 | Non-contact |
|---|---|
| 1 | One of my siblings is an Azorius arrester. |
| 2 | Roll an additional Boros contact; you can decide if the contact is an ally or a rival. |
| 3 | I showed mercy to an injured, now-grateful Dimir spy. |
| 4 | I suspect someone I know is a Golgari assassin, but I can’t prove it. |
| 5 | An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned. |
| 6 | I once befriended an Izzet scientist, and we’re still cordial though the relationship ended messily. |
| 7 | I owe a monetary debt to an Orzhov syndic. |
| 8 | A Rakdos blood witch seems to enjoy harassing me. |
| 9 | I tried to recruit a friend who ended up joining the Selesnya. |
| 10 | I keep running into a particular Simic biomancer, and I enjoy the arguments that inevitably result. |
Previous Versions
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4/16/2021 11:06:31 PM
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4/23/2021 1:54:48 PM
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Coming Soon
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