
Dragons with this nature are primed for ascension into the ranks of clan politics when they come of age. They understand that to attain power, one must be willing to seize opportunities
and hold them with an iron claw. While not all ambitious dragons are deceitful or belligerent, they know when to apply those two qualities to get what they want.
- Skill Proficiencies: Bonus Proficiencies: Deception, Intimidation
When interacting with individuals of station, you instinctively sense their pecking order and can deftly navigate the waters of their power relationships. You can determine whether a particular creature is worth negotiating with, or whether your time would be best served finding their superior. Your Dungeon Master will call for ability checks to make this determination, if necessary.
Furthermore, you can acquit yourself in such a way that clan dominates or Council representatives recognize your savvy and treat you as befits your ambition, though this rarely manifests in such a way that you gain anything more than a token audience with such individuals. Whenever you acquire titles or accolades, such as control over a vassal tribal government or appointment as a clan dominate, you have advantage on Charisma checks made to influence individuals to which those titles apply. Additionally, you may treat titles and accolades you receive as contributions to your bonded hoard. Your Dungeon Master will determine the approximate value of a given title based on its importance and treat it as a magical item for purposes of calculating its cost (based on common, uncommon, rare, very rare, or legendary).
Suggested Characteristics
Bonus Proficiencies: Deception, Intimidation

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