Your family, or whoever it was that "raised" you, were ashamed of you. You likely rarely saw the light of day in any company but your own, if you saw it at all. Kept quiet and sequestered, your life was more or less in limbo. Perhaps you got away as soon as you came of age, perhaps not. Either way such an upbringing leaves its mark.
- Skill Proficiencies: Deception, Stealth
- Tool Proficiencies: One set of artisan's tools
- Languages: One of your choice
- Equipment: A favorite trinket (a comfort item from your past), a set of common clothes, a cloak with a hood, and a pouch with 10 gp.
Feature: Anxious Diplomacy
A harsh home environment has forced you to become adept at difusing tense situations. Once a day you may gain advantage on any charisma check which seeks to avoid or end a conflict. Once you have used this feature you may not use it again until you have finished a long rest.
Suggested Characteristics
Any features will do







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