As a result of cosmic forces beyond your understanding, you find yourself in a strange new world. Perhaps you have been chosen as a result of some grand destiny, or perhaps this is a result of a divine accident. Either way, you find yourself far from home with no immediate way to return.
When you choose this background, work with your DM to determine who you were in your other world, what your skills were, and how you arrived. Are you a hero of destiny, or the result of a fluke, or have you been wholly reborn after dying?
- Skill Proficiencies: Investigation, Persuasion
- Tool Proficiencies: One type of gaming set, One set of Artisans Tools
- Equipment: A memento of your old world, something which marks you as a person not of this world (tattoo, foreign appearance, or mannerism), a set of bone dice or deck of cards, a set of common clothes from your old world, and a pouch containing 10 gp
You were brought here by someone or something. Roll a d8 or choose from the options in the table below to determine your role:
| d8 | Method of Travel |
|---|---|
| 1 | Mysterious Portal |
| 2 | Traveled Intentionally |
| 3 | Random Chance |
| 4 | Summoned via Ritual |
| 5 | Second Chance at Life |
| 6 | Reincarnation |
| 7 | Trapped in a Game |
| 8 | Chosen One |
Due to your origins from a world with great technological, philosophical, and informational achievements, you have knowledge about things beyond the imagining of those native to this world, such as medicine, law, and philosophy. You're able to use this modern knowledge to your benefit, and if you wish, the benefit of those around you. You also benefit from your (embarrassingly extensive) knowledge of media in understanding the fantasy world around you.
Suggested Characteristics
The horrors of war combined with the rigid discipline of military service leave their mark on all soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.
| d8 | Personality Trait |
|---|---|
| 1 | I get excited at even the simplest of magical items |
| 2 | I enjoy seeing the sights this world has to offer. |
| 3 | This world makes me feel like a god. |
| 4 | I find myself thinking about home. |
| 5 | I often talk about things that people in this world know nothing about. |
| 6 | I take things very seriously. |
| 7 | I've seen death's vistas, and don't want others to to see it too soon. |
| 8 | Getting to kill monsters is oddly cathartic. |
| d6 | Ideal |
|---|---|
| 1 | Adventure. Seeing things that I couldn't see at home is how I should spend my life. (Any) |
| 2 | Nostalgia. I wish to return home soon. (Lawful) |
| 3 | Harems. I wish for a bunch of cute boys/girls to fawn over me! (Chaotic) |
| 4 | Ambition. This world needs a ruler. I will be that ruler! (Evil) |
| 5 | Salvation. If this world needs a hero, a hero's what I'll be! (Good) |
| 6 | Survival. These monsters are deadly. I must and will survive! (Any) |
| d6 | Bond |
|---|---|
| 1 | A deity brought me here. I am forever grateful. |
| 2 | I see my old friends in these new ones. |
| 3 | These adventurers helped me. I must repay them in kind. |
| 4 | A noble helped me in my darkest hour in this world, renewing my faith in humanity. |
| 5 | I have my clothes as a permanent reminder of my home. |
| 6 | There is a little good in everyone. Maybe I can befriend them. |
| d6 | Flaw |
|---|---|
| 1 | I am easily stopped by an attractive face. |
| 2 | I have a tendency to smile, even in the wrong ocassions. |
| 3 | Even thinking about a particular person from this world makes me angry. |
| 4 | The booze of this... this world is... so... good... I can... I can barely help... myself. |
| 5 | I have a tendency to accept things as "Normal" for this world, even if they are jokes. |
| 6 | I come off as an arrogant prick sometimes. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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4/28/2021 10:49:57 PM
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17
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8
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Posted Jul 27, 2023Thanks a lot