You're a medical professional, a surgeon. You've spent years studying and years more practicing cutting unwanted objects out of people. You've seen it all and everything - every race, every object, and every creature stuck in one another threatening their lives. You're a local medical hero in your city/town and highly respected among your peers.
Be it due to a bad day, a hangover from the night before, or an honor-less rival, your good name was tarnished and you've been kicked out from the field of medicine for medical malpractice. It's a shame, but, you still have your skills despite your license and while you can't open a legal clinic, there must be someone willing to look past it for treatment. This turns you to the large door of adventurers/thieves guild, "They travel to faraway lands, where I am unknown and getting severely injured is on their daily schedule, surely one of them will find my expertise useful in their line of work." - you say to yourself stepping inside.
- Skill Proficiencies: Medicine and Sleight of Hand
- Tool Proficiencies: None
- Languages: Two of your choice.
- Equipment: Scalpel, Suturing needle, Surgical Thread, Healer's kit, Fine clothes, Scholar's Pack, Pouch of 15gp, Alcohol burner, Bottle of medicinal spirit.
You've spent years learning and years more practicing fundamentals of *humanoid* bodies. Masterfully slicing at their tissue with your scalpel, you'd avoid every organ until you'd find what you were looking for, and with a "dance" of a wrist cut it out. Your colleagues respect your skill both in awe and in fear, as who knows, maybe they'll be under your scalpel one day, and only a flick of your wrist would be enough to end them on the table.
You have an advantage on medicine checks to locate the precise location of organs.
Suggested Characteristics
Be it disgraced, you're still a master of your craft, and for a low price, someone is bound to find your skills invaluable.
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