Sojourner Image

Without job, and without home. No roots set down, no loyalties to defend or depend upon, you only have yourself as company. It is an unglamorous life, but it's your life.

 
Skill Proficiencies: Survival, Nature
Tool Proficiencies: Herbalism kit, plus one: Cook's utensils, Weaver's tools, Woodcarver's tools
Languages: Choose one standard language.
Equipment: Herbalism kit, a hooded cloak, a shovel, and a pouch containing 5gp
 
Feature: Bountiful Harvest

As long as you are suffering zero levels of exhaustion you can double your proficiency bonus for all Nature skill checks used when foraging for food. Traveling at a fast pace negates this feature.

 
Suggested Characteristics

As a current or former lone wolf, you aren't expected to form deep bonds with those you come across. Your life is very much not  an open book. However, whilst you do not trust frivolously, there will always be the select few that you allow yourself to be familiar with. 

d8 Personality Trait
1 I am full of stories from far of lands, allegedly.
2 I will not speak common unless absolutely necessary, and I then act insulted that people do not speak the other languages I know.
3 I am eager to try new things, even at great expense.
4 I prefer to keep my money in smaller denominations, like silver or copper.
5 I would rather do something improperly today, than learn how to do it correctly tomorrow.
6 I make a point to not give my name casually.
7 I am a minimalist. The less I have to carry, the better.
8 I don't like to leave a place without some kind of keepsake to remember it by.
d6 Ideal
1 I see the world as a place for good and I wish to be a part of that goodness. (Good)
2 We are all insignificant, no one person can really make a difference. (Chaotic)
3 The world chose not to care about me, and I'm more than willing to return the favor. (Evil)
4 I wish to be a respectful guest into whatever land I travel. (Lawful)
5 I travel for the sake of seeing new things. The politics of each land hold no bother for me. (Any)
6 No one can take away my freedom, and I dare anyone foolish enough to try. (Chaotic)
d6 Bond
1 There is a famous traveler I follow in the footsteps of. One day I hope to meet them.
2 I seek a rare item that I've only heard rumors of. I would travel to the ends of the earth to find it.
3 I was separated from a fellow Sojourner. After hearing that they are still alive, I must find them.
4 I've heard tales of a legendary place. If I travel far enough, I hope to find it.
5 My journey will hopefully give me riches to help those I hold dear.
6 There is a crime that I have been charged with. I hope to evade those that wish to punish me.
d6 Flaw
1 I am disloyal, even to my allies.
2 I view the law as something that does not apply to me.
3 I travel so frequently that I don't care if I burn any bridges behind me.
4 I would rather flee, than fight a losing battle.
5 My crimes are so well known that there is a bounty out for my arrest.
6 My joy for life's splendor can lead to hedonism.
 
Variant Sojourner: Fugitive

Instead of a casual travel of land and sea, you are doggedly on the run from forces that wish to bring you harm, either physically, financially, jurisprudentially, or by ruining your name. 

 
Variant Feature: Quick and Quiet

This feature replaces Bountiful Harvest. If you are travelling alone, or with others who possess this trait, traveling at a fast pace does not impose disadvantage on stealth checks.

 
Sojourner Image

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