You've been travelling through the wrestling circuit for a while now and you've made a good name for yourself, but you've given up the life of staged fights and dramatic story lines for the real deal, and you're ready to become an adventurer! You have the strength and the agility to take on a hoard of goblins, but you also have the charisma and fighting spirit to win over a crowd!
Once per long rest, you are able to cut a promo with a new rival! In a dramatic monologue, you may use your performance skill instead of intimidation in a speech roll. If you engage in combat with this character, you will have advantage on attack rolls in the first round.
Suggested Characteristics
- Diva; This character is used to having the limelight, and will stop at nothing to be the champion of the hour.
- Jobber; This character is used to going underappreciated, and is comfortable in a supporting role. Maybe it's time for them to break out as a star of their own?
- Show Off: Whatever this character does, they do it with style! Showing off with fancy moves and backflips is very much in their nature.
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Hall of Famer: This character has had a long reign as the MVP, and they know it. It might be hard to adjust when the crowd is no longer screaming their name.
You've always been the good guy, and you love to hear a crowd cheering your name! Former Face wrestlers gain a proficiency in the Persuasion skill! Who can hate that sweet baby face?
You're big, bad and dangerous, and the crowd love to hate you! Heel-varient wrestlers gain a proficiency in intimidation.
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