You grew up in a nobles background richest of the rich playing golf on the acres of land. You looked down on the lower classes and never really gave them thought. As you played golf through your life you came to be the best of the best of the best. It came to be that Life was a game of golf. Now your so good Golf if boring. Pledging yourself to the Golf gods You have decided that golf must be taken through the world through combat...
You have a companion, your caddy ______________________, who takes no part in any combat ever and takes very minor part in actual adventuring but is always by your side. His purpose is to carry all your belongings including your weapons, and do you have weapons. You are almost a collector gathering all weapons and deciding which to use for each foe. You often consult with him before combat to decide which weapon to use for situations. This could be useful because you can find weapons that will be extra effective to a certain enemy, but you may need to miss the first round of combat due to this.
You also have drawbacks if you start failing. If you miss a bunch or miss super badly you may need to change out your chosen weapon because that one is bad luck.
- Skill Proficiencies: Semi-Proficient (half of proficiency) in skills and tools relating to noble life (horse riding, fencing, chess etc.) If it has to do with golf you are fully proficient.
- Tool Proficiencies: Semi-Proficient (half of proficiency) in skills and tools relating to noble life (horse riding, fencing, chess etc.) If it has to do with golf you are fully proficient.
- Languages: High languages maybe elvish?
Up to DM's discretion but in the event of ambushes, surprise rounds or sudden combat you need to take a full action or bonus action ( DM's Discretion) with your Caddy to select a weapon for this combat.
If you miss consecutively = your lvl + attack modifier or if you have a terrible swing critical misses = half your level rounded up, if either of these happen you must exchange your weapon for another using either a Bonus action or full action or one attack (DM's discretion)
Suggested Characteristics
You grew up in a nobles background richest of the rich playing golf on the acres of land. You looked down on the lower classes and never really gave them thought. As you played golf through your life you came to be the best of the best of the best. It came to be that Life was a game of golf. Now your so good Golf if boring. Pledging yourself to the Golf gods You have decided that golf must be taken through the world through combat...
You have a companion, your caddy ______________________, who takes no part in any combat ever and takes very minor part in actual adventuring but is always by your side. His purpose is to carry all your belongings including your weapons, and do you have weapons. You are almost a collector gathering all weapons and deciding which to use for each foe. You often consult with him before combat to decide which weapon to use for situations. This could be useful because you can find weapons that will be extra effective to a certain enemy, but you may need to miss the first round of combat due to this.
You also have drawbacks if you start failing. If you miss a bunch or miss super badly you may need to change out your chosen weapon because that one is bad luck.







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