Just one of many weatherbeaten faces working the land, the soil is poor and harvests small. Then eight days of backbreaking toil and sweat you owe the Lord on his estate on top of harsh taxes. Vermin of all sorts eat your crops and you kill them for it. A few of those are edible, like birds and rabbits. Others you are forbidden to touch.
- Skill Proficiencies: survival
- Tool Proficiencies: cook utensils, herbalism kit
- Equipment: handaxe, sickle, waterskin, simple worn clothing, knife, sling, sack, pouch, sling bullets
Hunger is a cruel teacher and years of scavenging and poaching on the lord's lands has kept you alive. Tracking is second nature to you. You have become adept at scavenging and using every part of an animal for food, tools, clothing, etc. You have skill at creating traveller rations, which requires a fire for smoking, drying or boiling. Then of course using nuts and berries, herbs and mushrooms in addition to fish and meat.
Suggested Characteristics
successful nature and survival checks to find food or prey, while tool proficiency with cook utensils to create the actual rations. Whever you find useful herbs you stock up and fill your herbalism kit, any surplus or rare ingredients fetch good prices from alchemists and physicians.
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