Criminal - Merchant Image

Criminals serve and thrive off the seedy underbelly of society. While many people run afoul of the law, this background is for people who make their livelihoods entirely outside the law. Rarely respected or honoured within society, Criminals often hide their true profession from others. S

Merchants are the lifeblood of trade, and can be found anywhere from hawking goods in local marketplaces, to having established their own stores selling artisan wares. Merchants typically belong to a Merchant’s Guild, and pay a yearly sum to register for protection by local law enforcement, though this varies by province. Merchants buy, sell, and trade wares of all sorts, knowing not just the price of everything but how to haggle that price up or down at will.

 
Skill Proficiencies: Skill Proficiencies: Choose one from Acrobatics, Athletics, Deception, Intimidation, Sleight of Hand, Stealth.

Skill Proficiency: Investigation.

Tool Proficiencies: Tool Proficiencies: Thieves’ tools.
Languages: Languages: Thieves' Cant.
Equipment: Equipment: Thieves’ tools, fake currency in a drawstring pouch to deter pickpockets, a set of dark common clothes including a hood, and 15 gp.

Additional Equipment: An abacus, a quill and ink pot, an empty inventory record, fine clothes.

 
Feature: Appraisal

Upon spending an hour examining a subject, and succeeding on a medium-DC Intelligence (Investigation) check, you can accurately appraise the value of a particular item or good such as art, or a natural resource. If you do so within a settlement, you can also find the most profitable location to sell the item or goods.

 
Suggested Characteristics

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Criminal - Merchant Image

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