
Raised in the underground streets of the Underworld, these fighters have the Sky cornered on all fronts. All it'll take is a small push.
- Skill Proficiencies: These fighters are durable, so they get advantages in the Underworld. They know the streets by heart. Most have a disadvantage in the Sky levels, but some know those levels well too.
- Tool Proficiencies: You know how to silently break and enter, how to use breach charges, and any way to enter a building because your line of work requires breaking into compounds. You also know how to pick locks with a Thieves Kit and can choose one other kit for Resistance purposes.
- Languages: You know Undercommon and Common by heart, and often quickly switch between the two mid sentence to throw off listeners.
- Equipment: From Lockpicks to Explosives, you know how to get into places.
Feature: Breaching
When needing to enter a compound, you have Advantage on rolls that affect how you enter, like explosives, sledgehammers, crowbars, etc.
Suggested Characteristics
Chaotic Good, or Chaotic Neutral for fighters.
Lawful Good or Lawful Neutral for Diplomats.
Contacts
You know your way through the city, and have access to Resistance Informants and other fighters
d2 | Contact |
---|---|
1 | Other Members |
2 | Informants |
Variant Zlita Resistance: Fighter
You fight for the Resistance, often hitting supply lines and assassinating dealers.
Variant Feature: Diplomat
You often attend meetings with the Sky, hoping to make change through a less bloody route.

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