Apprentice Guild Knight Image

The Guild Knights are an elite group of hunters whose main
job is to hunt down poachers or other illegal hunters, and
wanted murderers. Guild Knights also act as leaders during
times of crisis, negotiators for settlements, and also collect
info on monsters unknown to the public. As an apprentice to
the Guild Knights you are expected to enforce the laws of the
guild while following the teachings of your mentor.

 
Skill Proficiencies: Investigation, plus one from among
Insight, History, Nature, and Religion, as appropriate for your
order.
Tool Proficiencies: Herbalism kit, and one artisan tool of
your choice
Equipment: One set of traveler's clothes, a signet, banner or
seal representing your place or rank in the order, and a pouch
containing 10 gp.
 
Feature: Guild Membership

Your guild will provide you with food and accommodation if
necessary. You have access to a guild hall if one is present
(located in most cities, towns, and villages). The guild will
support you in legal matters, so long as your rank is high
enough and you are in good standing with the guild, and is a
good way to gain introduction to influential members of
society. Connections made through the guild for personal
reasons may require a donation to the guild coffers. The guild
requires dues of 5gp a month or at least one completed hunt
per month.

 
Suggested Characteristics

N/A

d8 Personality Trait
1 I never change my mind once it's made up.
2 I hate it when people try to make light of a serious situation.
3 can stare down a rathalos without flinching.
4 When I give an order, I expect it to be obeyed.
5 I try never to let my judgment become clouded by emotion.
6 No wrongdoing can escape my watchful gaze.
7 I face problems head-on. A simple, direct solution is the best path to success.
8 I'm good at hiding my true thoughts and feelings.
d6 Ideal
1 Order. Like a well-pruned tree, society thrives when everything is kept in good order. (Lawful)
2 Punishment. A public display of consequences is an excellent deterrent for other criminals. (Evil)
3 Lawful. The law embodies excellence in its precision and detail. (Lawful)
4 Justice. Achieving justice requires establishing fair, equitable, and compassionate relationships within a community. (Good)
5 Protection. It isn't right for innocents to suffer because of the arrogance of others. (Good)
6 Honor. Poachers must be rooted out wherever they are found. (Lawful)
d6 Bond
1 I am beholden to a Guild Knight who captured the criminal who killed my parents, saving me from the same fate.
2 I've modeled my career after a highly respected Guild Knight, but I fear that I may suffer the same fate as them.
3 I tried and failed to stop a group of poachers, and I have sworn to find and arrest the perpetrators.
4 One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
5 It is to my mentor that I owe all that I am, and for them I continue in this work.
6 I have a rivalry with another apprentice, I will prove my superiority.
d6 Flaw
1 The monstrous enemy we faced in battle still leaves me quivering with fear.
2 I obey the law, even if the law causes misery.
3 I have little respect for anyone who is not a proven warrior.
4 I made a terrible mistake during a hunt, that cost many lives— and I would do anything to keep that mistake secret.
5 My hatred of those who break the law is blind and unreasoning.
6 I'm just a little fascinated by the ways of the Talon Society.
 
Apprentice Guild Knight Image