Bounty Hunter Image

However fine and noble the world might have seemed at first glance, once you dug a little deeper beneath the facade, a deeper truth revealed itself to you. Conflict and strife are the only real constants in "civilized" lands, and for you, therein lay the opportunity for profit. As a bounty hunter you had plied your trade well, offering dubious (if effective) services and skills to all manner of client for myriad reasons- superficial or otherwise. Regardless of the cause, the justification, or the moral impunity associated with locating your mark. Every job finished brought the clink of coin between your purse strings at the expense of another poor soul fated to endure consequences dire, and often foul.

Though the time spent in this line of work has left you grim and jilted, your reputation for ruthlessness and cunning precedes you. More often than not, you found yourself sought after and petitioned to ferret a mark, never needing to eke out the work on your own. From the lowly debtor owing the wrong merchant guild, to the misguided runaway offspring of a minor noble, or the thieving murderer eluding the city guard, none could evade your dogged pursuit, and many more dared not try once your involvement was learned.

 
Skill Proficiencies: Pick two from: Perception, Intimidation, Survival, Insight
Tool Proficiencies: Thieves' Tools
Equipment: Ink bottle, a set of traveler's clothes, ink pen, 5 pages of parchment, 2 hunting traps, thieves' tools, 3 trinkets from previous bounties (roll on table PHB pg. 160-161), and a belt pouch containing 10 gold
 
Feature: Contacts and Forgery

As a bounty hunter you have traveled far and wide which has allowed you to have built up a network of contacts and informants that can help you track down your mark. If you are in a town or city where one of your contacts or informants reside (DM's discretion) you may inquire about information that pertains to your mark for the right price or trade a favor to gain the information (DM's discretion). Additionally you have trained yourself in creating documents that will allow you to gain entry into areas you would normally not be allowed to enter in order to capture your mark. You can forge documents including officials papers and personal letters, as long as you have seen an example of the kind of document or handwriting you are trying to copy.

 
Suggested Characteristics

 

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d8 Personality Trait
1 I tend to approach conversation with people I've just met as though it were an interrogation.
2 I project arrogance and conceit at times, especially after turning in a troublesome target.
3 I'll accept the help of others with a bounty, so long as they can prove their skill to me first.
4 It needn't be hunting down a mark - I'll chop firewood for an old woman if there's pay involved.
5 I'm not prone to idle chatter, and prefer keeping to myself unless the topic's business
6 I've a great deal of practical experience from hunting bounties, and can relate to almost any situation.
7 I'm rather adept at games of skill like darts, or five-finger fillet.
8 I frequently move from town to town, eager to pursue new marks and seek new contacts.
d6 Ideal
1 Justice: These people have violated the law once. I won't let it happen twice. (Lawful)
2 Clean-Up: I will get these criminals off the street with help from the law or not. (Chaotic)
3 Brutality: Gold pales to the brilliance of the life draining from their eyes. (Evil)
4 Morality: It's not enough to hunt them down. They have to understand what they've done is reprehensible. (Good)
5 Ambiguity: This job's just a job, like any other. Nothing personal against my targets. (Neutral)
6 Endurance: In no other line of work could anyone expect to test their limits so completely. (Any)
d6 Bond
1 Once a soldier, my comrade's grave betrayal forced me from my home, and into this life.
2 Though my friends are few, I owe them my life many times over, and would happily die for them.
3 Horrendous tales and vile rumor destroyed my family's good name, and this path is the only recourse to find the truth.
4 The contract turned sour, and now I find myself yoked to dangerously twisted employers.
5 All my deeds would surely consign me to prison - only by servicing officials do I stay free.
6 Mindless thuggery stole the life of one I cherished, and the price they must pay is one I will collect.
d6 Flaw
1 Sleep, when it comes, is no sleep at all. The time spent tracking marks has left me skittish and paranoid.
2 Not only am I good at what I do, but I love what I do - and I hate myself for it.
3 I refuse to believe anyone can be trusted, and will root through their life until I'm satisfied they can be.
4 At a younger age my actions earned me the brand of a criminal, those mistakes haunting me and my fellows even today.
5 It is only for my own selfish need to be the best at what I do that I abandon my team to bring the bounty in first.
6 Contract or not, I never bring murder bounties back alive. They showed no mercy, and so neither will I.
 
Variant Feature: Vigilante

Pulling from your prior experiences as a soldier, mercenary, or even an extensive time living the life of a vigilante, you have the skills needed to wage a kind of psychological battle against the criminal elements of society. When interrogating someone to glean information about the location, motive, or operations of their superiors, they will easily buckle under questioning and often times readily give up sensitive knowledge without the need to press further. Any promises you may make concerning their fate in exchange for information you are not obligated to keep, short of killing them. You can coordinate this information with any authority in a city you're on amicable terms with, be it the guard or militia, your own old military unit, or even a sympathetic temple's leadership, provided that temple maintains soldiers of their own.

In addition, replace the Perception proficiency in the skills list above with Stealth, and substitute the hunter's traps and bounty trinkets with a magnifying glass and a set of manacles.

 

 
Bounty Hunter Image

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