Guardian Image

You have spent years of your life protecting a single creature or artifact from harm. You act as both a defender and catalyst, helping your ward to avoid harm.

 
Skill Proficiencies: Athletics, Perception
Languages: One of your choice
Equipment: A set of armor with which you are proficient, costing up to 600 gold pieces, a simple weapon emblazoned with the symbol of that which you protected, a set of common clothes, and a pouch containing 15 gp.
 
Feature: Ward

Whenever you are not incapacitated and your speed has not been reduced to 0, at the beginning of your turn you may forfeit your bonus action to designate any single creature within 5 feet of you as your ward. Your ward must be a creature no more than 1 size class larger than you, or be an inanimate object you are carrying. Whenever your ward is within 5 feet of you, they gain advantage on Dexterity and Strength saving throws, and all attacks made against them have disadvantage.

Because of these skills, you can easily find work as a personal guard to a noble, allowing you to earn a wage equal to a comfortable lifestyle.

 
Suggested Characteristics

Do what you want. It's an RPG.

 
Guardian Image

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