You are the story they tell children when they put them to bed. People of your home village regard you as the monster that threaten the common folk. You haunt the people by means so terrible that they dare not speak of it. They've tried to bury, burn, and dismember you but you always come back somewhere sometime to repeat the cycle of fear.
- Skill Proficiencies: Choose two from among Animal Handling, Deception, Intimidation, Nature, Persuasion, Stealth or Survival
- Languages: Choose any two languages.
- Equipment: Aset of common clothes and trinkets from the people you have terrorized.
You were not always a monster someone or something brought you down this path. Choose an origin story or roll on the table below.
| d8 | Monster Origin |
|---|---|
| 1 | A witch cursed you. |
| 2 | You lost your mind and murdered your family. |
| 3 | A mad scientist created you. |
| 4 | You drowned in a body of water. |
| 5 | You are the devils puppet. |
| 6 | A group of people did a terrible thing to you. |
| 7 | You were magically manifested by the fear of the people. |
| 8 | Baby you were born this way. |
Those who look into your eyes can see unimaginable horror and that you are darkness. Commoners fear you as you have shown yourself to be a danger to them. They will pay tribute by means they are capable of in order to save their loved ones.
Spell List
For you, the spells on the Folk Villain Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.
Cantrips - Control Flame, Friends, Thaumaturgy
1st - Cause Fear, Find Familiar, Fog Cloud, Sleep
2nd - Darkness, Invisibility, Silence
3rd - Bestow Curse
| Spell Level | Spells |
|---|---|
| Cantrip | control flames, friends, thaumaturgy |
| 1st | find familiar, fog cloud, sleep |
| 2nd | darkness, invisibility, silence |
| 3rd | bestow curse |
Your magic is meant to be subtle and undetectable, but it might pull shadows or clouds of mist around you as you cast your spells. You use your magic to get in advantage on those you stalk.
Suggested Characteristics
You have learned to terrorize people and with that terror comes strange traits.
| d6 | Personality Trait |
|---|---|
| 1 | I steal children. |
| 2 | I eat people. |
| 3 | I don't run from evil I am evil. |
| 4 | I lurk around corners. |
| 5 | I haunt your dreams. |
| 6 | Deception is my preferred trick to stray people. |
| d6 | Ideal |
|---|---|
| 1 | I target the weak willed.(Evil) |
| 2 | I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil) |
| 3 | Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any) |
| 4 | Hunger. My hunger is all that really matters. (Any) |
| 5 | Fear. I'm only in it to cause fear in others.(Evil) |
| 6 | Power. If I can attain more power, no one will tell me what to do. (Evil) |
| d6 | Bond |
|---|---|
| 1 | A terrible curse compels me. |
| 2 | I would sacrifice the innocent for myself. |
| 3 | I would sacrifice the innocent for God. |
| 4 | There’s evil in me, I can feel it. It must be set free. |
| 5 | I love a good game or riddle for someone's life. |
| 6 | Someone hurt me and this curse will never end until I hurt everyone. |
| d6 | Flaw |
|---|---|
| 1 | I can't resist a good game. |
| 2 | Once I start killing its hard for me to stop. |
| 3 | I have certain rituals that I must follow every day. I can never break them. |
| 4 | I must trick people into eating them. |
| 5 | Someone has my heart if it is destroyed I will die. |
| 6 | The Hero always beats me. |
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