At a young age a travelling monk requested from your parents that you travel with him, your sole duty to bring supplies and information from the outside world to improve the wisdom of the inner workings of the monastery. You remember your old life, but are either grateful to be free from it, or resentful from the choice forced upon you. You regularly train with your brothers and sisters in the temple, but are mostly accompanied by nature, learning directly from their teachings.
- Skill Proficiencies: Insight, Perception
- Tool Proficiencies: One type of Artisan's Tools (Choose one appropriate for your monastery)
- Languages: The native language + one of your choice (Remember to keep it in the theme of the lands surrounding your temple)
- Equipment: A set of artisan's tools, Monastic symbol(ie. beads, ring, necklace), Clothes, Pouch with 10 GP.
While in the area where the monastery has influence people will tend to be helpful and friendly to the monk and his party. Additionally, merchants tend to be more helpful in providing information, no matter the followed deity (due to the constant trade of information).
Suggested Characteristics
Unlike most, the traveling monk finds it easier to open up around strangers, and doesn't mind fraternizing with the locals in taverns, but still restricts their actions towards the followings of their temple. (For example, it's unlikely a monk will be found drinking ale and visiting a brothel, but will not be disgusted at the idea of fellow party members partaking in these activities).
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